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RESP3: change behavior of Lua returning true/false for RESP3.
Here we introduce a change in the way we convert values from Lua to Redis when RESP3 is selected: this is possible without breaking the fact we can return directly what a command returned, because there is no Redis command in RESP2 that returns true or false to Lua, so the conversion in the case of RESP2 is totally arbitrary. When a script is written selecting RESP3 from Lua, it totally makes sense to change such behavior and return RESP3 true/false when Lua true/false is returned.
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@ -315,7 +315,11 @@ void luaReplyToRedisReply(client *c, lua_State *lua) {
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addReplyBulkCBuffer(c,(char*)lua_tostring(lua,-1),lua_strlen(lua,-1));
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break;
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case LUA_TBOOLEAN:
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addReply(c,lua_toboolean(lua,-1) ? shared.cone : shared.null[c->resp]);
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if (server.lua_client->resp == 2)
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addReply(c,lua_toboolean(lua,-1) ? shared.cone :
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shared.null[c->resp]);
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else
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addReplyBool(c,lua_toboolean(lua,-1));
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break;
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case LUA_TNUMBER:
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addReplyLongLong(c,(long long)lua_tonumber(lua,-1));
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