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full conversion from Lua return value to redis reply. Partial conversion from Redis reply to Lua type.
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parent
4ae5b5e163
commit
532e0f5ded
120
src/scripting.c
120
src/scripting.c
@ -5,6 +5,76 @@
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#include <lauxlib.h>
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#include <lualib.h>
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char *redisProtocolToLuaType_Int(lua_State *lua, char *reply);
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char *redisProtocolToLuaType_Bulk(lua_State *lua, char *reply);
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char *redisProtocolToLuaType_Status(lua_State *lua, char *reply);
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/* Take a Redis reply in the Redis protocol format and convert it into a
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* Lua type. Thanks to this function, and the introduction of not connected
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* clients, it is trvial to implement the redis() lua function.
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*
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* Basically we take the arguments, execute the Redis command in the context
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* of a non connected client, then take the generated reply and convert it
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* into a suitable Lua type. With this trick the scripting feature does not
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* need the introduction of a full Redis internals API. Basically the script
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* is like a normal client that bypasses all the slow I/O paths.
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*
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* Note: in this function we do not do any sanity check as the reply is
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* generated by Redis directly. This allows use to go faster.
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* The reply string can be altered during the parsing as it is discared
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* after the conversion is completed.
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*
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* Errors are returned as a table with a single 'err' field set to the
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* error string.
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*/
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char *redisProtocolToLuaType(lua_State *lua, char* reply) {
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char *p = reply;
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switch(*p) {
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case ':':
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p = redisProtocolToLuaType_Int(lua,reply);
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break;
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case '$':
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p = redisProtocolToLuaType_Bulk(lua,reply);
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break;
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case '+':
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p = redisProtocolToLuaType_Status(lua,reply);
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break;
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}
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return p;
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}
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char *redisProtocolToLuaType_Int(lua_State *lua, char *reply) {
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char *p = strchr(reply+1,'\r');
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long long value;
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string2ll(reply+1,p-reply-1,&value);
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lua_pushnumber(lua,(lua_Number)value);
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return p+2;
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}
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char *redisProtocolToLuaType_Bulk(lua_State *lua, char *reply) {
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char *p = strchr(reply+1,'\r');
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long long bulklen;
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string2ll(reply+1,p-reply-1,&bulklen);
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if (bulklen == 0) {
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lua_pushnil(lua);
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return p+2;
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} else {
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lua_pushlstring(lua,p+2,bulklen);
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return p+2+bulklen+2;
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}
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}
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char *redisProtocolToLuaType_Status(lua_State *lua, char *reply) {
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char *p = strchr(reply+1,'\r');
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lua_pushlstring(lua,reply+1,p-reply-1);
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return p+2;
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}
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int luaRedisCommand(lua_State *lua) {
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int j, argc = lua_gettop(lua);
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struct redisCommand *cmd;
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@ -12,18 +82,24 @@ int luaRedisCommand(lua_State *lua) {
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redisClient *c = server.lua_client;
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sds reply;
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/* Build the arguments vector */
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argv = zmalloc(sizeof(robj*)*argc);
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for (j = 0; j < argc; j++)
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argv[j] = createStringObject((char*)lua_tostring(lua,j+1),lua_strlen(lua,j+1));
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argv[j] = createStringObject((char*)lua_tostring(lua,j+1),
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lua_strlen(lua,j+1));
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/* Command lookup */
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cmd = lookupCommand(argv[0]->ptr);
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if (!cmd) {
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for (j = 0; j < argc; j++) decrRefCount(argv[j]);
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zfree(argv);
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lua_pushnil(lua);
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lua_newtable(lua);
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lua_pushstring(lua,"err");
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lua_pushstring(lua,"Unknown Redis command called from Lua script");
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return 2;
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lua_settable(lua,-3);
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return 1;
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}
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/* Run the command in the context of a fake client */
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c->argv = argv;
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c->argc = argc;
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@ -43,7 +119,7 @@ int luaRedisCommand(lua_State *lua) {
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sdscatlen(reply,o->ptr,sdslen(o->ptr));
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listDelNode(c->reply,listFirst(c->reply));
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}
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lua_pushlstring(lua,reply,sdslen(reply));
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redisProtocolToLuaType(lua,reply);
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sdsfree(reply);
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/* Clean up. Command code may have changed argv/argc so we use the
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@ -104,6 +180,42 @@ void luaReplyToRedisReply(redisClient *c, lua_State *lua) {
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case LUA_TNUMBER:
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addReplyLongLong(c,(long long)lua_tonumber(lua,1));
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break;
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case LUA_TTABLE:
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/* We need to check if it is an array or an error.
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* Error are returned as a single element table with 'err' field. */
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lua_pushstring(lua,"err");
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lua_gettable(lua,-2);
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t = lua_type(lua,-1);
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if (t == LUA_TSTRING) {
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addReplyError(c,(char*)lua_tostring(lua,-1));
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lua_pop(lua,1);
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} else {
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void *replylen = addDeferredMultiBulkLength(c);
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int j = 1, mbulklen = 0;
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lua_pop(lua,1); /* Discard the 'err' field value we popped */
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while(1) {
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lua_pushnumber(lua,j++);
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lua_gettable(lua,-2);
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t = lua_type(lua,-1);
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if (t == LUA_TNIL) {
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lua_pop(lua,1);
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break;
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} else if (t == LUA_TSTRING) {
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size_t len;
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char *s = (char*) lua_tolstring(lua,-1,&len);
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addReplyBulkCBuffer(c,s,len);
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mbulklen++;
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} else if (t == LUA_TNUMBER) {
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addReplyLongLong(c,(long long)lua_tonumber(lua,-1));
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mbulklen++;
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}
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lua_pop(lua,1);
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}
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setDeferredMultiBulkLength(c,replylen,mbulklen);
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}
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break;
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default:
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addReply(c,shared.nullbulk);
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}
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