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Set lua-time-limit default value at safe place.
Otherwise, as it was, it will overwrite whatever the user set. Close #3703.
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@ -900,7 +900,6 @@ void scriptingInit(int setup) {
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server.lua_caller = NULL;
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server.lua_timedout = 0;
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server.lua_always_replicate_commands = 0; /* Only DEBUG can change it.*/
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server.lua_time_limit = LUA_SCRIPT_TIME_LIMIT;
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ldbInit();
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}
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@ -1412,6 +1412,7 @@ void initServerConfig(void) {
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server.lazyfree_lazy_expire = CONFIG_DEFAULT_LAZYFREE_LAZY_EXPIRE;
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server.lazyfree_lazy_server_del = CONFIG_DEFAULT_LAZYFREE_LAZY_SERVER_DEL;
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server.always_show_logo = CONFIG_DEFAULT_ALWAYS_SHOW_LOGO;
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server.lua_time_limit = LUA_SCRIPT_TIME_LIMIT;
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server.lruclock = getLRUClock();
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resetServerSaveParams();
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