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less delays in diskstore when there are many writes. more work to do.
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@ -323,7 +323,10 @@ void freeIOJob(iojob *j) {
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/* Every time a thread finished a Job, it writes a byte into the write side
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* of an unix pipe in order to "awake" the main thread, and this function
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* is called. */
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* is called.
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*
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* If privdata != NULL the function will try to put more jobs in the queue
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* of IO jobs to process as more room is made. */
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void vmThreadedIOCompletedJob(aeEventLoop *el, int fd, void *privdata,
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int mask)
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{
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@ -331,7 +334,6 @@ void vmThreadedIOCompletedJob(aeEventLoop *el, int fd, void *privdata,
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int retval, processed = 0, toprocess = -1;
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REDIS_NOTUSED(el);
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REDIS_NOTUSED(mask);
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REDIS_NOTUSED(privdata);
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/* For every byte we read in the read side of the pipe, there is one
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* I/O job completed to process. */
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@ -390,6 +392,7 @@ void vmThreadedIOCompletedJob(aeEventLoop *el, int fd, void *privdata,
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freeIOJob(j);
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}
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processed++;
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if (privdata != NULL) cacheScheduleIOPushJobs(0);
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if (processed == toprocess) return;
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}
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if (retval < 0 && errno != EAGAIN) {
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@ -411,6 +414,7 @@ void *IOThreadEntryPoint(void *arg) {
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iojob *j;
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listNode *ln;
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REDIS_NOTUSED(arg);
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long long start;
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pthread_detach(pthread_self());
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lockThreadedIO();
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@ -423,6 +427,7 @@ void *IOThreadEntryPoint(void *arg) {
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redisLog(REDIS_DEBUG,"[T] signal received");
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continue;
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}
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start = ustime();
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redisLog(REDIS_DEBUG,"[T] %ld IO jobs to process",
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listLength(server.io_newjobs));
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ln = listFirst(server.io_newjobs);
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@ -464,6 +469,7 @@ void *IOThreadEntryPoint(void *arg) {
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/* Signal the main thread there is new stuff to process */
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redisAssert(write(server.io_ready_pipe_write,"x",1) == 1);
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redisLog(REDIS_WARNING,"TIME (%c): %lld\n", j->type == REDIS_IOJOB_LOAD ? 'L' : 'S', ustime()-start);
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}
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/* never reached, but that's the full pattern... */
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unlockThreadedIO();
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@ -739,7 +745,7 @@ void cacheScheduleIO(redisDb *db, robj *key, int type) {
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* scheduled completion time, but just do the operation ASAP. This is useful
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* when we need to reclaim memory from the IO queue.
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*/
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#define MAX_IO_JOBS_QUEUE 100
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#define MAX_IO_JOBS_QUEUE 10
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int cacheScheduleIOPushJobs(int flags) {
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time_t now = time(NULL);
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listNode *ln;
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@ -637,6 +637,9 @@ dictType hashDictType;
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* Functions prototypes
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*----------------------------------------------------------------------------*/
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/* Utils */
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long long ustime(void);
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/* networking.c -- Networking and Client related operations */
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redisClient *createClient(int fd);
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void closeTimedoutClients(void);
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