Fix usage of server.stream_node_max_*

This commit is contained in:
Guy Benoish 2019-10-10 09:47:48 +02:00
parent ee1cef189f
commit 2fae0192e8

View File

@ -242,17 +242,17 @@ int streamAppendItem(stream *s, robj **argv, int64_t numfields, streamID *added_
* the current node is full. */
if (lp != NULL) {
if (server.stream_node_max_bytes &&
lp_bytes > server.stream_node_max_bytes)
lp_bytes >= server.stream_node_max_bytes)
{
lp = NULL;
} else if (server.stream_node_max_entries) {
int64_t count = lpGetInteger(lpFirst(lp));
if (count > server.stream_node_max_entries) lp = NULL;
if (count >= server.stream_node_max_entries) lp = NULL;
}
}
int flags = STREAM_ITEM_FLAG_NONE;
if (lp == NULL || lp_bytes > server.stream_node_max_bytes) {
if (lp == NULL || lp_bytes >= server.stream_node_max_bytes) {
master_id = id;
streamEncodeID(rax_key,&id);
/* Create the listpack having the master entry ID and fields. */