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Replication: clarify why repl_put_online_on_ack exists at all.
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@ -823,7 +823,9 @@ void replconfCommand(client *c) {
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c->repl_ack_time = server.unixtime;
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/* If this was a diskless replication, we need to really put
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* the slave online when the first ACK is received (which
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* confirms slave is online and ready to get more data). */
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* confirms slave is online and ready to get more data). This
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* allows for simpler and less CPU intensive EOF detection
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* when streaming RDB files. */
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if (c->repl_put_online_on_ack && c->replstate == SLAVE_STATE_ONLINE)
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putSlaveOnline(c);
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/* Note: this command does not reply anything! */
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@ -842,18 +844,20 @@ void replconfCommand(client *c) {
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addReply(c,shared.ok);
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}
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/* This function puts a slave in the online state, and should be called just
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* after a slave received the RDB file for the initial synchronization, and
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/* This function puts a replica in the online state, and should be called just
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* after a replica received the RDB file for the initial synchronization, and
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* we are finally ready to send the incremental stream of commands.
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*
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* It does a few things:
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*
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* 1) Put the slave in ONLINE state (useless when the function is called
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* because state is already ONLINE but repl_put_online_on_ack is true).
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* 1) Put the slave in ONLINE state. Note that the function may also be called
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* for a replicas that are already in ONLINE state, but having the flag
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* repl_put_online_on_ack set to true: we still have to install the write
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* handler in that case. This function will take care of that.
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* 2) Make sure the writable event is re-installed, since calling the SYNC
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* command disables it, so that we can accumulate output buffer without
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* sending it to the slave.
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* 3) Update the count of good slaves. */
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* sending it to the replica.
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* 3) Update the count of "good replicas". */
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void putSlaveOnline(client *slave) {
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slave->replstate = SLAVE_STATE_ONLINE;
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slave->repl_put_online_on_ack = 0;
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@ -965,11 +969,31 @@ void updateSlavesWaitingBgsave(int bgsaveerr, int type) {
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serverLog(LL_NOTICE,
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"Streamed RDB transfer with replica %s succeeded (socket). Waiting for REPLCONF ACK from slave to enable streaming",
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replicationGetSlaveName(slave));
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/* Note: we wait for a REPLCONF ACK message from slave in
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/* Note: we wait for a REPLCONF ACK message from the replica in
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* order to really put it online (install the write handler
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* so that the accumulated data can be transferred). However
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* we change the replication state ASAP, since our slave
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* is technically online now. */
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* is technically online now.
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*
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* So things work like that:
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*
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* 1. We end trasnferring the RDB file via socket.
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* 2. The replica is put ONLINE but the write handler
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* is not installed.
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* 3. The replica however goes really online, and pings us
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* back via REPLCONF ACK commands.
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* 4. Now we finally install the write handler, and send
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* the buffers accumulated so far to the replica.
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*
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* But why we do that? Because the replica, when we stream
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* the RDB directly via the socket, must detect the RDB
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* EOF (end of file), that is a special random string at the
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* end of the RDB (for streamed RDBs we don't know the length
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* in advance). Detecting such final EOF string is much
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* simpler and less CPU intensive if no more data is sent
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* after such final EOF. So we don't want to glue the end of
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* the RDB trasfer with the start of the other replication
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* data. */
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slave->replstate = SLAVE_STATE_ONLINE;
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slave->repl_put_online_on_ack = 1;
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slave->repl_ack_time = server.unixtime; /* Timeout otherwise. */
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@ -848,7 +848,7 @@ typedef struct client {
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uint64_t flags; /* Client flags: CLIENT_* macros. */
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int authenticated; /* Needed when the default user requires auth. */
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int replstate; /* Replication state if this is a slave. */
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int repl_put_online_on_ack; /* Install slave write handler on ACK. */
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int repl_put_online_on_ack; /* Install slave write handler on first ACK. */
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int repldbfd; /* Replication DB file descriptor. */
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off_t repldboff; /* Replication DB file offset. */
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off_t repldbsize; /* Replication DB file size. */
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