redict/src/bio.c

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/* Background I/O service for Redis.
*
* This file implements operations that we need to perform in the background.
* Currently there is only a single operation, that is a background close(2)
* system call. This is needed as when the process is the last owner of a
* reference to a file closing it means unlinking it, and the deletion of the
* file is slow, blocking the server.
*
* In the future we'll either continue implementing new things we need or
* we'll switch to libeio. However there are probably long term uses for this
* file as we may want to put here Redis specific background tasks (for instance
* it is not impossible that we'll need a non blocking FLUSHDB/FLUSHALL
* implementation).
*
* DESIGN
* ------
*
* The design is trivial, we have a structure representing a job to perform
* and a single thread performing all the I/O operations in the queue.
* Currently there is no way for the creator of the job to be notified about
* the completion of the operation, this will only be added when/if needed.
*/
#include "redis.h"
#include "bio.h"
static pthread_mutex_t bio_mutex;
static pthread_cond_t bio_condvar;
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static list *bio_jobs;
/* The following array is used to hold the number of pending jobs for every
* OP type. This allows us to export the bioPendingJobsOfType() API that is
* useful when the main thread wants to perform some operation that may involve
* objects shared with the background thread. The main thread will just wait
* that there are no longer jobs of this type to be executed before performing
* the sensible operation. This data is also useful for reporting. */
static unsigned long long *bio_pending;
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/* This structure represents a background Job. It is only used locally to this
* file as the API deos not expose the internals at all. */
struct bio_job {
int type; /* Job type, for instance BIO_JOB_CLOSE */
void *data; /* Job specific arguments pointer. */
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};
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void *bioProcessBackgroundJobs(void *arg);
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/* Make sure we have enough stack to perform all the things we do in the
* main thread. */
#define REDIS_THREAD_STACK_SIZE (1024*1024*4)
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/* Initialize the background system, spawning the thread. */
void bioInit(void) {
pthread_attr_t attr;
pthread_t thread;
size_t stacksize;
int j;
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/* Initialization of state vars and objects */
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pthread_mutex_init(&bio_mutex,NULL);
pthread_cond_init(&bio_condvar,NULL);
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bio_jobs = listCreate();
bio_pending = zmalloc(sizeof(*bio_pending)*REDIS_BIO_MAX_OP_ID);
for (j = 0; j < REDIS_BIO_MAX_OP_ID; j++) bio_pending[j] = 0;
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/* Set the stack size as by default it may be small in some system */
pthread_attr_init(&attr);
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pthread_attr_getstacksize(&attr,&stacksize);
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if (!stacksize) stacksize = 1; /* The world is full of Solaris Fixes */
while (stacksize < REDIS_THREAD_STACK_SIZE) stacksize *= 2;
pthread_attr_setstacksize(&attr, stacksize);
/* Ready to spawn our thread */
if (pthread_create(&thread,&attr,bioProcessBackgroundJobs,NULL) != 0) {
redisLog(REDIS_WARNING,"Fatal: Can't initialize Background Jobs.");
exit(1);
}
}
void bioCreateBackgroundJob(int type, void *data) {
struct bio_job *job = zmalloc(sizeof(*job));
job->type = type;
job->data = data;
pthread_mutex_lock(&bio_mutex);
listAddNodeTail(bio_jobs,job);
bio_pending[type]++;
pthread_cond_signal(&bio_condvar);
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pthread_mutex_unlock(&bio_mutex);
}
void *bioProcessBackgroundJobs(void *arg) {
struct bio_job *job;
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REDIS_NOTUSED(arg);
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pthread_detach(pthread_self());
pthread_mutex_lock(&bio_mutex);
while(1) {
listNode *ln;
int type;
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/* The loop always starts with the lock hold. */
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if (listLength(bio_jobs) == 0) {
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pthread_cond_wait(&bio_condvar,&bio_mutex);
continue;
}
/* Pop the job from the queue. */
ln = listFirst(bio_jobs);
job = ln->value;
type = job->type;
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listDelNode(bio_jobs,ln);
/* It is now possible to unlock the background system as we know have
* a stand alone job structure to process.*/
pthread_mutex_unlock(&bio_mutex);
/* Process the job accordingly to its type. */
if (type == REDIS_BIO_CLOSE_FILE) {
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close((long)job->data);
} else {
redisPanic("Wrong job type in bioProcessBackgroundJobs().");
}
zfree(job);
/* Lock again before reiterating the loop, if there are no longer
* jobs to process we'll block again in pthread_cond_wait(). */
pthread_mutex_lock(&bio_mutex);
bio_pending[type]--;
}
}
/* Return the number of pending jobs of the specified type. */
unsigned long long bioPendingJobsOfType(int type) {
unsigned long long val;
pthread_mutex_lock(&bio_mutex);
val = bio_pending[type];
pthread_mutex_unlock(&bio_mutex);
return val;
}
/* Wait until the number of pending jobs of the specified type are
* less or equal to the specified number.
*
* This function may block for long time, it should only be used to perform
* special tasks like AOF rewriting or alike. */
void bioWaitPendingJobsLE(int type, unsigned long long num) {
unsigned long long iteration = 0;
/* We poll the jobs queue aggressively to start, and gradually relax
* the polling speed if it is going to take too much time. */
while(1) {
iteration++;
if (iteration > 1000 && iteration <= 10000) {
usleep(100);
} else if (iteration > 10000) {
usleep(1000);
}
if (bioPendingJobsOfType(type) <= num) break;
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}
}