redict/src/scripting.c

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#include "redis.h"
#include "sha1.h"
#include <lua.h>
#include <lauxlib.h>
#include <lualib.h>
int luaRedisCommand(lua_State *lua) {
int j, argc = lua_gettop(lua);
struct redisCommand *cmd;
robj **argv;
redisClient *c = server.lua_client;
sds reply;
argv = zmalloc(sizeof(robj*)*argc);
for (j = 0; j < argc; j++)
argv[j] = createStringObject((char*)lua_tostring(lua,j+1),lua_strlen(lua,j+1));
/* Command lookup */
cmd = lookupCommand(argv[0]->ptr);
if (!cmd) {
zfree(argv);
lua_pushnil(lua);
lua_pushstring(lua,"Unknown Redis command called from Lua script");
return 2;
}
/* Run the command in the context of a fake client */
c->argv = argv;
c->argc = argc;
cmd->proc(c);
/* Convert the result of the Redis command into a suitable Lua type.
* The first thing we need is to create a single string from the client
* output buffers. */
reply = sdsempty();
if (c->bufpos) {
reply = sdscatlen(reply,c->buf,c->bufpos);
c->bufpos = 0;
}
while(listLength(c->reply)) {
robj *o = listNodeValue(listFirst(c->reply));
sdscatlen(reply,o->ptr,sdslen(o->ptr));
listDelNode(c->reply,listFirst(c->reply));
}
lua_pushlstring(lua,reply,sdslen(reply));
sdsfree(reply);
/* Clean up. Command code may have changed argv/argc so we use the
* argv/argc of the client instead of the local variables. */
for (j = 0; j < c->argc; j++)
decrRefCount(c->argv[j]);
zfree(c->argv);
return 1;
}
void scriptingInit(void) {
lua_State *lua = lua_open();
luaL_openlibs(lua);
/* Register the 'r' command */
lua_pushcfunction(lua,luaRedisCommand);
lua_setglobal(lua,"redis");
/* Create the (non connected) client that we use to execute Redis commands
* inside the Lua interpreter */
server.lua_client = createClient(-1);
server.lua_client->flags |= REDIS_LUA_CLIENT;
server.lua = lua;
}
/* Hash the scripit into a SHA1 digest. We use this as Lua function name.
* Digest should point to a 41 bytes buffer: 40 for SHA1 converted into an
* hexadecimal number, plus 1 byte for null term. */
void hashScript(char *digest, char *script, size_t len) {
SHA1_CTX ctx;
unsigned char hash[20];
char *cset = "0123456789abcdef";
int j;
SHA1Init(&ctx);
SHA1Update(&ctx,(unsigned char*)script,len);
SHA1Final(hash,&ctx);
for (j = 0; j < 20; j++) {
digest[j*2] = cset[((hash[j]&0xF0)>>4)];
digest[j*2+1] = cset[(hash[j]&0xF)];
}
digest[40] = '\0';
}
void luaReplyToRedisReply(redisClient *c, lua_State *lua) {
int t = lua_type(lua,1);
switch(t) {
case LUA_TSTRING:
addReplyBulkCBuffer(c,(char*)lua_tostring(lua,1),lua_strlen(lua,1));
break;
case LUA_TBOOLEAN:
addReply(c,lua_toboolean(lua,1) ? shared.cone : shared.czero);
break;
case LUA_TNUMBER:
addReplyLongLong(c,(long long)lua_tonumber(lua,1));
break;
default:
addReply(c,shared.nullbulk);
}
lua_pop(lua,1);
}
void evalCommand(redisClient *c) {
lua_State *lua = server.lua;
char funcname[43];
/* We obtain the script SHA1, then check if this function is already
* defined into the Lua state */
funcname[0] = 'f';
funcname[1] = '_';
hashScript(funcname+2,c->argv[1]->ptr,sdslen(c->argv[1]->ptr));
lua_getglobal(lua, funcname);
if (lua_isnil(lua,1)) {
/* Function not defined... let's define it. */
sds funcdef = sdsempty();
lua_pop(lua,1); /* remove the nil from the stack */
funcdef = sdscat(funcdef,"function ");
funcdef = sdscatlen(funcdef,funcname,42);
funcdef = sdscatlen(funcdef," ()\n",4);
funcdef = sdscatlen(funcdef,c->argv[1]->ptr,sdslen(c->argv[1]->ptr));
funcdef = sdscatlen(funcdef,"\nend\n",5);
printf("Defining:\n%s\n",funcdef);
if (luaL_loadbuffer(lua,funcdef,sdslen(funcdef),"func definition")) {
addReplyErrorFormat(c,"Error compiling script (new function): %s\n",
lua_tostring(lua,-1));
lua_pop(lua,1);
sdsfree(funcdef);
return;
}
sdsfree(funcdef);
if (lua_pcall(lua,0,0,0)) {
addReplyErrorFormat(c,"Error running script (new function): %s\n",
lua_tostring(lua,-1));
lua_pop(lua,1);
return;
}
lua_getglobal(lua, funcname);
}
/* At this point whatever this script was never seen before or if it was
* already defined, we can call it. We have zero arguments and expect
* a single return value. */
if (lua_pcall(lua,0,1,0)) {
addReplyErrorFormat(c,"Error running script (call to %s): %s\n",
funcname, lua_tostring(lua,-1));
lua_pop(lua,1);
return;
}
luaReplyToRedisReply(c,lua);
}