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8 Commits

Author SHA1 Message Date
Casey Hofland
a941a69942
Merge 682c73e0f7 into d49bd6f0f7 2025-01-18 15:41:12 +00:00
Devin Dooley
d49bd6f0f7
Merge pull request #4289 from csauge/patch-1
Update Python.gitignore for .ruff_cache/
2025-01-17 13:20:13 -08:00
Devin Dooley
e8554d85bf
Merge branch 'main' into patch-1 2025-01-17 13:19:34 -08:00
Christophe Saugé
4f0b7a0694
Update Python.gitignore
Add ruff cache. 
ruff tool: https://github.com/charliermarsh/ruff
ruff is becoming a very popular tool often run in pre-commit and aim to replace Flake8 (plus dozens of plugins), isort, pydocstyle, yesqa, eradicate, pyupgrade, and autoflake, all while executing tens or hundreds of times faster than any individual tool.
2023-05-01 20:49:13 +02:00
Casey Hofland
682c73e0f7 Add temporary Blender files
Unity allows you to directly add Blender files in Unity. Even though this is not recommended practice, some teams still prefer it. For these teams, temporary blender files should be ignored.
2023-01-15 22:29:29 +01:00
Casey Hofland
d4c81e8602 Add FMOD gitignore files
There is really no reason to not include these by default. If you don't use FMOD, no harm done. But I've seen many teams fail to add this to their gitignore and getting unnecessary git conflicts that could have been easily avoided if this were in from the beginning.
2023-01-15 22:29:29 +01:00
Casey Hofland
37bc45039c Add Idea cache directory
Idea is used by JetBrains (as to my understanding) and, as to my understanding, may in certain setups create cache directories. That's no good, these should be ignored.
2023-01-15 22:29:05 +01:00
Casey Hofland
d8cafd215f Add Visual Studio Code cache directory
Since a long time, developers have been able to use Visual Studio Code inside of Unity. I don't claim exactly to know how it works, but regardless its cache directory should be ignored, whether it is ever created or not (if not now, it might be in the future).
2023-01-15 22:29:05 +01:00
2 changed files with 30 additions and 0 deletions

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@ -167,5 +167,8 @@ cython_debug/
# option (not recommended) you can uncomment the following to ignore the entire idea folder.
#.idea/
# Ruff stuff:
.ruff_cache/
# PyPI configuration file
.pypirc

View File

@ -26,6 +26,12 @@
# Visual Studio cache directory
.vs/
# Visual Studio Code cache directory
.vscode/
# Idea cache directory
.idea/
# Gradle cache directory
.gradle/
@ -71,3 +77,24 @@ crashlytics-build.properties
# Temporary auto-generated Android Assets
/[Aa]ssets/[Ss]treamingAssets/aa.meta
/[Aa]ssets/[Ss]treamingAssets/aa/*
# Never ignore DLLs in the FMOD subfolder.
!/[Aa]ssets/Plugins/FMOD/**/lib/*
# Don't ignore images and gizmos used by FMOD in the Unity Editor.
!/[Aa]ssets/Gizmos/FMOD/*
!/[Aa]ssets/Editor Default Resources/FMOD/*
# Ignore the Cache folder since it is updated locally.
/[Aa]ssets/Plugins/FMOD/Cache/*
# Ignore bank files in the StreamingAssets folder.
/[Aa]ssets/[Ss]treamingAssets/**/*.bank
/[Aa]ssets/[Ss]treamingAssets/**/*.bank.meta
# If the source bank files are kept outside of the StreamingAssets folder then these can be ignored.
# Log files can be ignored.
fmod_editor.log
# Ignore temporary Blender files.
*.blend[0-9]*