diff --git a/Unity.gitignore b/Unity.gitignore index 58cbc825..97dd4130 100644 --- a/Unity.gitignore +++ b/Unity.gitignore @@ -10,6 +10,12 @@ /[Ll]ogs/ /[Uu]ser[Ss]ettings/ +# Windows +Thumbs.db + +# Mac +.DS_Store + # MemoryCaptures can get excessive in size. # They also could contain extremely sensitive data /[Mm]emoryCaptures/ @@ -20,14 +26,16 @@ # Uncomment this line if you wish to ignore the asset store tools plugin # /[Aa]ssets/AssetStoreTools* -# Autogenerated Jetbrains Rider plugin +# Jetbrains Rider /[Aa]ssets/Plugins/Editor/JetBrains* +.idea/ +*.DotSettings.user -# Visual Studio cache directory +# Visual Studio .vs/ -# Gradle cache directory -.gradle/ +# Visual Studio Code +.vscode/ # Autogenerated VS/MD/Consulo solution and project files ExportedObj/ @@ -60,13 +68,35 @@ sysinfo.txt *.aab *.unitypackage *.app +.gradle/ # Crashlytics generated file crashlytics-build.properties -# Packed Addressables -/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin* +# Mono crash files +mono_crash* -# Temporary auto-generated Android Assets -/[Aa]ssets/[Ss]treamingAssets/aa.meta -/[Aa]ssets/[Ss]treamingAssets/aa/* +# TestRunner generated files +InitTestScene*.unity* + +# Addressables ignores for a default installation, before user customizations +/ServerData +/Assets/StreamingAssets/aa* +/Assets/AddressableAssetsData/link.xml* +# Unless you customize its settings, Addressables content builds will generate +# addressables_content_state.bin files inside of platform-specific subfolders e.g. +# /Assets/AddressableAssetsData/OSX/addressables_content_state.bin. Because there +# is no common parent folder, it's not enough to just ignore the .bin files; we +# have to ignore each platform folder. The Addressables team has been notified of +# this issue. +/Assets/AddressableAssetsData/Unknown* +/Assets/AddressableAssetsData/Windows* +/Assets/AddressableAssetsData/OSX* +/Assets/AddressableAssetsData/Linux* +/Assets/AddressableAssetsData/PS4* +/Assets/AddressableAssetsData/Switch* +/Assets/AddressableAssetsData/XboxOne* +/Assets/AddressableAssetsData/WebGL* +/Assets/AddressableAssetsData/iOS* +/Assets/AddressableAssetsData/Android* +/Assets/AddressableAssetsData/WindowsUniversal*