MAIN_NODE_NAME = "Compify Footage" BAKE_IMAGE_NODE_NAME = "Baked Lighting" UV_LAYER_NAME = 'Compify Baked Lighting' # Gets the Compify Material name for the active scene. def compify_mat_name(context): return "Compify Footage | " + context.scene.name # Gets the Compify baked lighting image name for the active scene. def compify_baked_texture_name(context): return "Compify Bake | " + context.scene.name