Rename addon to something more silly.

This commit is contained in:
Nathan Vegdahl 2022-03-22 17:47:03 -07:00
parent 3f1a4d71fd
commit afa523482d
2 changed files with 29 additions and 29 deletions

View File

@ -1,6 +1,6 @@
# GI Comp # Compify
A Blender addon for compositing CG elements into footage with bounced global illumination. A Blender addon for easier/better compositing in 3D space.
This addon requires Blender 3.0 or later. This addon requires Blender 3.0 or later.

View File

@ -17,11 +17,11 @@
#======================= END GPL LICENSE BLOCK ======================== #======================= END GPL LICENSE BLOCK ========================
bl_info = { bl_info = {
"name": "GI Comp", "name": "Compify",
"version": (0, 1, 0), "version": (0, 1, 0),
"author": "Nathan Vegdahl, Ian Hubert", "author": "Nathan Vegdahl, Ian Hubert",
"blender": (3, 0, 0), "blender": (3, 0, 0),
"description": "Composite CG elements into your footage with GI lighting", "description": "Do compositing in 3D space.",
"location": "Scene properties", "location": "Scene properties",
# "doc_url": "", # "doc_url": "",
"category": "Compositing", "category": "Compositing",
@ -32,16 +32,16 @@ import math
import bpy import bpy
MATERIAL_NAME_PREFIX = "GICompFootage" MATERIAL_NAME_PREFIX = "CompifyFootage"
#======================================================== #========================================================
class GICompPanel(bpy.types.Panel): class CompifyPanel(bpy.types.Panel):
"""Composite with GI lighting.""" """Composite in 3D space."""
bl_label = "GI Comp" bl_label = "Compify"
bl_idname = "DATA_PT_gi_comp" bl_idname = "DATA_PT_compify"
bl_space_type = 'PROPERTIES' bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW' bl_region_type = 'WINDOW'
bl_context = "scene" bl_context = "scene"
@ -55,10 +55,10 @@ class GICompPanel(bpy.types.Panel):
layout = self.layout layout = self.layout
col = layout.column() col = layout.column()
col.operator("material.gi_comp_material_new") col.operator("material.compify_material_new")
class CompToolsCameraPanel(bpy.types.Panel): class CompifyCameraPanel(bpy.types.Panel):
"""Configure cameras for 3D compositing.""" """Configure cameras for 3D compositing."""
bl_label = "Comp Tools" bl_label = "Comp Tools"
bl_idname = "DATA_PT_comp_tools_camera" bl_idname = "DATA_PT_comp_tools_camera"
@ -75,13 +75,13 @@ class CompToolsCameraPanel(bpy.types.Panel):
layout = self.layout layout = self.layout
col = layout.column() col = layout.column()
col.operator("material.gi_comp_camera_project_new") col.operator("material.compify_camera_project_new")
#======================================================== #========================================================
# Builds a material with the GI Comp footage configuration.. # Builds a material with the Compify footage configuration.
def make_gi_comp_material(name, context): def make_compify_material(name, context):
# Create a new completely empty node-based material. # Create a new completely empty node-based material.
mat = bpy.data.materials.new(name) mat = bpy.data.materials.new(name)
mat.use_nodes = True mat.use_nodes = True
@ -426,10 +426,10 @@ def ensure_camera_project_group(camera):
return group return group
class GICompMaterialNew(bpy.types.Operator): class CompifyMaterialNew(bpy.types.Operator):
"""Creates a new GI Comp material""" """Creates a new Compify material"""
bl_idname = "material.gi_comp_material_new" bl_idname = "material.compify_material_new"
bl_label = "New GI Comp material" bl_label = "New Compify material"
bl_options = {'UNDO'} bl_options = {'UNDO'}
@classmethod @classmethod
@ -437,13 +437,13 @@ class GICompMaterialNew(bpy.types.Operator):
return True return True
def execute(self, context): def execute(self, context):
make_gi_comp_material(MATERIAL_NAME_PREFIX, context) make_compify_material(MATERIAL_NAME_PREFIX, context)
return {'FINISHED'} return {'FINISHED'}
class GICompCameraProjectGroupNew(bpy.types.Operator): class CompifyCameraProjectGroupNew(bpy.types.Operator):
"""Creates a new camera projection node group from the current selected camera""" """Creates a new camera projection node group from the current selected camera"""
bl_idname = "material.gi_comp_camera_project_new" bl_idname = "material.compify_camera_project_new"
bl_label = "New Camera Project Node Group" bl_label = "New Camera Project Node Group"
bl_options = {'UNDO'} bl_options = {'UNDO'}
@ -460,17 +460,17 @@ class GICompCameraProjectGroupNew(bpy.types.Operator):
def register(): def register():
bpy.utils.register_class(GICompPanel) bpy.utils.register_class(CompifyPanel)
bpy.utils.register_class(CompToolsCameraPanel) bpy.utils.register_class(CompifyCameraPanel)
bpy.utils.register_class(GICompMaterialNew) bpy.utils.register_class(CompifyMaterialNew)
bpy.utils.register_class(GICompCameraProjectGroupNew) bpy.utils.register_class(CompifyCameraProjectGroupNew)
def unregister(): def unregister():
bpy.utils.unregister_class(GICompPanel) bpy.utils.unregister_class(CompifyPanel)
bpy.utils.unregister_class(CompToolsCameraPanel) bpy.utils.unregister_class(CompifyCameraPanel)
bpy.utils.unregister_class(GICompMaterialNew) bpy.utils.unregister_class(CompifyMaterialNew)
bpy.utils.unregister_class(GICompCameraProjectGroupNew) bpy.utils.unregister_class(CompifyCameraProjectGroupNew)
if __name__ == "__main__": if __name__ == "__main__":