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https://github.com/EatTheFuture/compify.git
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Show the image type (image, sequence, movie, etc.) of the loaded footage.
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parent
303a589eb8
commit
8d0ce6a684
13
__init__.py
13
__init__.py
@ -72,6 +72,7 @@ class CompifyPanel(bpy.types.Panel):
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box.template_ID(context.scene.compify_config, "footage", open="image.open")
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box.use_property_split = True
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if context.scene.compify_config.footage != None:
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box.prop(context.scene.compify_config.footage, "source")
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box.prop(context.scene.compify_config.footage.colorspace_settings, "name", text=" Color Space")
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box.prop(context.scene.compify_config, "camera", text=" Camera")
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@ -255,7 +256,7 @@ def change_footage_camera(config, context):
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class CompifyPrepScene(bpy.types.Operator):
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"""Prepares the scene for compification."""
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"""Prepares the scene for compification"""
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bl_idname = "material.compify_prep_scene"
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bl_label = "Prep Scene"
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bl_options = {'UNDO'}
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@ -326,7 +327,7 @@ class CompifyPrepScene(bpy.types.Operator):
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class CompifyBake(bpy.types.Operator):
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"""Does the Compify lighting baking for proxy geometry."""
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"""Does the Compify lighting baking for proxy geometry"""
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bl_idname = "material.compify_bake"
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bl_label = "Bake Footage Lighting"
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bl_options = {'UNDO'}
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@ -367,9 +368,9 @@ class CompifyBake(bpy.types.Operator):
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class CompifyRender(bpy.types.Operator):
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"""Render, but with Compify baking before rendering each frame."""
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"""Render, but with Compify baking before rendering each frame"""
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bl_idname = "render.compify_render"
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bl_label = "Render with Compify Lighting Integration"
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bl_label = "Render Animation with Compify Integration"
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_timer = None
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render_started = False
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@ -466,7 +467,7 @@ class CompifyRender(bpy.types.Operator):
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class CompifyAddFootageGeoCollection(bpy.types.Operator):
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"""Creates and assigns a new empty collection for footage geometry."""
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"""Creates and assigns a new empty collection for footage geometry"""
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bl_idname = "scene.compify_add_footage_geo_collection"
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bl_label = "Add Footage Geo Collection"
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bl_options = {'UNDO'}
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@ -483,7 +484,7 @@ class CompifyAddFootageGeoCollection(bpy.types.Operator):
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class CompifyAddFootageLightsCollection(bpy.types.Operator):
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"""Creates and assigns a new empty collection for footage lights."""
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"""Creates and assigns a new empty collection for footage lights"""
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bl_idname = "scene.compify_add_footage_lights_collection"
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bl_label = "Add Footage Lights Collection"
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bl_options = {'UNDO'}
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