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21 lines
395 B
C#
21 lines
395 B
C#
using UnityAtoms.BaseAtoms;
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using UnityEngine;
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namespace GolfControls
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{
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public class StrokeCounter : MonoBehaviour
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{
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public IntVariable StrokeVariable;
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public void OnHit(bool isHit)
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{
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if (!isHit)
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{
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return;
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}
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StrokeVariable.SetValue(StrokeVariable.Value + 1);
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}
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}
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}
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