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UDRIGEEKCup2024/Assets/Settings/Project Configuration/SceneTemplate_RotateCube.cs
2024-04-05 11:33:14 -04:00

23 lines
652 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
// Rotates the cube in the template scene
public class SceneTemplate_RotateCube : MonoBehaviour
{
[Tooltip ("Changes the rotation speed of the cube")]
public float rotateSpeed = 1f;
[Tooltip("Changes orientation of the cube")]
public Vector3 objectRotation;
//Called every frame the app is running
// Note that "*" represents multiplication
void Update()
{
//Change the rotation (by the defined orientation * the time that has passed * defined speed)
transform.Rotate(objectRotation * Time.deltaTime * rotateSpeed);
}
}