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UDRIGEEKCup2024/Assets/Scripts/ARContentParent.cs

31 lines
674 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityAtoms.BaseAtoms;
using UnityEngine;
public class ARContentParent : MonoBehaviour
{
public GameObjectEvent anchorUpdatedEvent;
private void OnEnable()
{
anchorUpdatedEvent.Register(OnAnchorUpdated);
}
private void OnDisable()
{
anchorUpdatedEvent.Unregister(OnAnchorUpdated);
}
private void OnAnchorUpdated(GameObject anchor)
{
transform.position = anchor.transform.position;
Vector3 rot = anchor.transform.rotation.eulerAngles;
transform.rotation = Quaternion.Euler(0,rot.y,0);
}
}