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mirror of https://projects.caleb-brown.dev/UDRI-XRT/UDRIGEEKCup2024.git synced 2025-01-22 07:08:51 -05:00
UDRIGEEKCup2024/Assets/Scripts
2024-04-18 15:14:32 -04:00
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AR Moved QRCode stuff to Sample folder 2024-04-17 10:43:07 -04:00
Logging WIP: Caleb's updates 2024-04-18 15:14:32 -04:00
AR.meta WIP 2024-04-16 15:39:29 -04:00
ARContentParent.cs has ar content anchor to camera rotation, as well 2024-04-16 14:56:32 -04:00
ARContentParent.cs.meta Added basic ar anchoring 2024-04-16 14:30:43 -04:00
ImageTrackingObjectPlacer.cs WIP: Caleb's updates 2024-04-18 15:14:32 -04:00
ImageTrackingObjectPlacer.cs.meta Added plane anchoring logic 2024-04-18 05:48:36 -04:00
Logging.meta Updated courses sample scene to use the same 2 qr codes (just in a different reference library asset) 2024-04-17 15:30:37 -04:00
OnColliderTrigger.cs Updated Stencil sample scene 2024-04-17 12:30:02 -04:00
OnColliderTrigger.cs.meta Hotfix: exported fbx for kickout_hole 2024-04-16 15:49:32 -04:00
SceneReloader.cs reset variables and changed scene reloader to use string 2024-04-16 09:36:59 -04:00
SceneReloader.cs.meta Improved visual of arrow and power bar 2024-04-11 13:32:28 -04:00
TransformTracker.cs TrackedImages: Sample scene for multiple tracked images 2024-04-17 10:11:13 -04:00
TransformTracker.cs.meta TrackedImages: Sample scene for multiple tracked images 2024-04-17 10:11:13 -04:00