mirror of
https://projects.caleb-brown.dev/UDRI-XRT/UDRIGEEKCup2024.git
synced 2025-01-22 15:18:25 -05:00
56 lines
2.2 KiB
Plaintext
56 lines
2.2 KiB
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!114 &11400000
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: b0885f594ab85594caa28e1a96cbe0d8, type: 3}
|
|
m_Name: TutorialWelcomePage
|
|
m_EditorClassIdentifier:
|
|
Modified:
|
|
m_PersistentCalls:
|
|
m_Calls: []
|
|
m_Image: {fileID: 2800000, guid: 42994e90d97cd4279be774deb5789e39, type: 3}
|
|
m_WindowTitle:
|
|
m_Untranslated: AR Mobile Template
|
|
m_Title:
|
|
m_Untranslated: Welcome to the AR Mobile Template project!
|
|
m_Description:
|
|
m_Untranslated: "This project template seeks to help you build engaging mobile
|
|
AR experiences. It provides a preconfigured project with XR packages and core
|
|
components for interactions and UI.<br>\nBefore you begin, select the mobile
|
|
platform you plan to deploy to by navigating to Edit > Project Settings > XR
|
|
Plug-in Management and selecting your target platform. <br>\nIf your platform
|
|
isn\u2019t listed, make sure you have the right platform module installed
|
|
by navigating to your project from the Unity Hub Projects tab > Editor Version
|
|
> Add Platform, then select the target Platform Module from the list. <br>\nPlease
|
|
refer to the <a href=\"https://docs.unity3d.com/Packages/com.unity.template.ar-mobile@1.0\">Quick
|
|
Start Guide</a> for more detailed information on the content and settings used
|
|
in this template. "
|
|
m_Buttons:
|
|
- Text:
|
|
m_Untranslated: Close
|
|
Tooltip:
|
|
m_Untranslated:
|
|
OnClick:
|
|
m_PersistentCalls:
|
|
m_Calls:
|
|
- m_Target: {fileID: 11400000}
|
|
m_TargetAssemblyTypeName: Unity.Tutorials.Core.Editor.TutorialWelcomePage,
|
|
Unity.Tutorials.Core.Editor
|
|
m_MethodName: CloseCurrentModalDialog
|
|
m_Mode: 1
|
|
m_Arguments:
|
|
m_ObjectArgument: {fileID: 0}
|
|
m_ObjectArgumentAssemblyTypeName:
|
|
m_IntArgument: 0
|
|
m_FloatArgument: 0
|
|
m_StringArgument:
|
|
m_BoolArgument: 0
|
|
m_CallState: 1
|