{ "m_Name": "Settings", "m_Path": "ProjectSettings/Packages/com.unity.template-authoring/Settings.json", "m_Dictionary": { "m_DictionaryValues": [ { "type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089", "key": "firstTime", "value": "{\"m_Value\":false}" }, { "type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089", "key": "singlePackageOutput", "value": "{\"m_Value\":true}" }, { "type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089", "key": "includeIET", "value": "{\"m_Value\":true}" }, { "type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089", "key": "includeIETCards", "value": "{\"m_Value\":true}" }, { "type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089", "key": "IncludesExternalContribution", "value": "{\"m_Value\":false}" }, { "type": "System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089", "key": "LastGeneratedPackageName", "value": "{\"m_Value\":\"mobile-ar\"}" }, { "type": "System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089", "key": "templateName", "value": "{\"m_Value\":\"Mobile AR Template\"}" }, { "type": "System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089", "key": "templatePackageName", "value": "{\"m_Value\":\"mobile-ar\"}" }, { "type": "System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089", "key": "templateVersion", "value": "{\"m_Value\":\"1.0.0\"}" }, { "type": "System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089", "key": "templateDescription", "value": "{\"m_Value\":\"This template was developed for users new to AR development and is pre-configured with all of the necessary packages and settings for both Android and iOS development with AR Foundation. The template is immediately build ready: simply connect a properly configured mobile device then select Build and Run from the file menu. A sample scene with a cube will be built to the device.\"}" }, { "type": "Unity.Template.Authoring.Editor.TestPlatforms, Unity.Template.Authoring.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null", "key": "testPlatforms", "value": "{\"m_Value\":7}" }, { "type": "Unity.Template.Authoring.Editor.UnityEditorVersions, Unity.Template.Authoring.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null", "key": "testEditorVersions", "value": "{\"m_Value\":32}" }, { "type": "Unity.Template.Authoring.Editor.UnityEditorVersions, Unity.Template.Authoring.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null", "key": "minimumUnityVersion", "value": "{\"m_Value\":32}" } ] } }