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IntVariable scoreVariable; + [SerializeField] private GameObject OffScreenSpawnPoint; + + private GameObject spawnPoint; + private Transform ballStartTransform; + public void CheckForSpawnPoint() + { + ballStartTransform = OffScreenSpawnPoint.transform; + spawnPoint = GameObject.Find("SpawnPoint"); + } + public void MoveBallToSpawnPoint() + { + if (spawnPoint is null) + { + CheckForSpawnPoint(); + } + StopCoroutine(MoveBall(spawnPoint.transform)); + StartCoroutine(MoveBall(spawnPoint.transform)); + } + + public void MoveBallOffScreen() + { + StopCoroutine(MoveBall(ballStartTransform)); + StartCoroutine(MoveBall(ballStartTransform)); + } + + private IEnumerator MoveBall(Transform point) + { + if (ball.TryGetComponent(out Rigidbody rbBall)) + { + rbBall.isKinematic = true; + yield return new WaitForFixedUpdate(); + + rbBall.position = point.position; + yield return new WaitForFixedUpdate(); + + rbBall.isKinematic = false; + } + } + } +} diff --git a/Assets/GameLogic.cs.meta 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1.0f; isMovingVariable.SetValue(true); - + incrementStrokeCount.Raise(true); + while (!inHoleVariable.Value) { yield return null; @@ -82,6 +83,7 @@ namespace GolfControls body.angularVelocity = Vector3.zero; isMovingVariable.SetValue(false); + incrementStrokeCount.Raise(false); } } diff --git a/Assets/GolfControls/StrokeCounter.cs b/Assets/GolfControls/StrokeCounter.cs index 94334f05..a9d8a2f9 100644 --- a/Assets/GolfControls/StrokeCounter.cs +++ b/Assets/GolfControls/StrokeCounter.cs @@ -1,4 +1,3 @@ -using System; using UnityAtoms.BaseAtoms; using UnityEngine; @@ -6,24 +5,16 @@ namespace GolfControls { public class StrokeCounter : MonoBehaviour { - public BoolVariable ballMovingVariable; public IntVariable StrokeVariable; - public VoidEvent HitEvent; - - private void OnEnable() + + public void OnHit(bool isHit) { - HitEvent.Register(OnHit); - } - - private void OnDisable() - { - HitEvent.Unregister(OnHit); - } - - private void OnHit() - { - if (ballMovingVariable.Value) return; - StrokeVariable.SetValue(StrokeVariable.Value+1); + if (!isHit) + { + return; + } + + StrokeVariable.SetValue(StrokeVariable.Value + 1); } } } diff --git a/Assets/GolfControls/UI/StrokeDisplay.cs b/Assets/GolfControls/UI/StrokeDisplay.cs index 98461c2f..7cad3db4 100644 --- a/Assets/GolfControls/UI/StrokeDisplay.cs +++ b/Assets/GolfControls/UI/StrokeDisplay.cs @@ -1,4 +1,3 @@ -using System; using TMPro; using UnityAtoms.BaseAtoms; using UnityEngine; diff --git a/Assets/Prefabs/CourseLayoutUI.prefab b/Assets/Prefabs/CourseLayoutUI.prefab new file mode 100644 index 00000000..71b5191a --- /dev/null +++ b/Assets/Prefabs/CourseLayoutUI.prefab @@ -0,0 +1,2574 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &751957876360049174 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8552071283154088142} + - component: {fileID: 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b/Assets/Samples/XR Interaction Toolkit/2.5.2/AR Starter Assets/ARDemoSceneAssets/Scripts/ARSampleMenuManager.cs @@ -1,5 +1,6 @@ using UnityEngine.EventSystems; using UnityEngine.InputSystem; +using UnityEngine.Serialization; using UnityEngine.UI; using UnityEngine.XR.Interaction.Toolkit.Samples.StarterAssets; @@ -77,17 +78,18 @@ namespace UnityEngine.XR.Interaction.Toolkit.Samples.ARStarterAssets set => m_ObjectSpawner = value; } + [FormerlySerializedAs("m_CancelButton")] [SerializeField] [Tooltip("Button that closes the object creation menu.")] - Button m_CancelButton; + Button m_CloseButton; /// /// Button that closes the object creation menu. /// public Button cancelButton { - get => m_CancelButton; - set => m_CancelButton = value; + get => m_CloseButton; + set => m_CloseButton = value; } [SerializeField] @@ -124,7 +126,7 @@ namespace UnityEngine.XR.Interaction.Toolkit.Samples.ARStarterAssets m_ScreenSpaceController.dragCurrentPositionAction.action.started += HideTapOutsideUI; m_ScreenSpaceController.tapStartPositionAction.action.started += HideTapOutsideUI; m_CreateButton.onClick.AddListener(ShowMenu); - m_CancelButton.onClick.AddListener(HideMenu); + m_CloseButton.onClick.AddListener(CloseMenu); m_DeleteButton.onClick.AddListener(DeleteFocusedObject); } @@ -134,7 +136,7 @@ namespace UnityEngine.XR.Interaction.Toolkit.Samples.ARStarterAssets m_ScreenSpaceController.dragCurrentPositionAction.action.started -= HideTapOutsideUI; m_ScreenSpaceController.tapStartPositionAction.action.started -= HideTapOutsideUI; m_CreateButton.onClick.RemoveListener(ShowMenu); - m_CancelButton.onClick.RemoveListener(HideMenu); + m_CloseButton.onClick.RemoveListener(CloseMenu); m_DeleteButton.onClick.RemoveListener(DeleteFocusedObject); } @@ -192,10 +194,10 @@ namespace UnityEngine.XR.Interaction.Toolkit.Samples.ARStarterAssets { m_ShowObjectMenu = true; m_ObjectMenu.SetActive(true); - if (!m_ObjectMenuAnimator.GetBool("Show")) - { - m_ObjectMenuAnimator.SetBool("Show", true); - 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a/Assets/Scripts/OnTriggerForce.cs b/Assets/Scripts/OnTriggerForce.cs new file mode 100644 index 00000000..12982f0b --- /dev/null +++ b/Assets/Scripts/OnTriggerForce.cs @@ -0,0 +1,34 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using UnityAtoms.BaseAtoms; +using UnityAtoms.Tags; +using UnityEngine; + +namespace MAVRIC.GEEKCup +{ + public class OnTriggerForce : MonoBehaviour + { + public float forceMultiplier = 1f; + + public List tagsMask = new (); + + private void OnTriggerStay(Collider other) + { + if (!other.gameObject.HasAnyTag(tagsMask)) return; + + var rb = other.attachedRigidbody; + + if (rb == null) return; + + // Calculate direction from object to transform + Vector3 direction = transform.position - rb.position; + + // Normalize the direction to get a unit vector + direction.Normalize(); + + // Apply attractive force based on direction and attractForce + rb.AddForce(direction * forceMultiplier); + } + } +} diff --git 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private int objectLimit = 1; + [SerializeField] private ObjectSpawner objectSpawner; + + private void OnEnable() + { + objectSpawner.objectSpawned += OnObjectSpawned; + } + + private void OnDisable() + { + objectSpawner.objectSpawned -= OnObjectSpawned; + } + private void OnObjectSpawned(GameObject spawnedObject) + { + spawnedObjects.Add(spawnedObject); + + if (spawnedObjects.Count > objectLimit) + { + Destroy(spawnedObjects[0]); + spawnedObjects.RemoveAt(0); + } + } + } +} diff --git a/Assets/Scripts/SpawnCourseLimiter.cs.meta b/Assets/Scripts/SpawnCourseLimiter.cs.meta new file mode 100644 index 00000000..203601e9 --- /dev/null +++ b/Assets/Scripts/SpawnCourseLimiter.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: e125c7612a4f9453aaa0ed2aeb6af72d +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/UIControler.cs b/Assets/Scripts/UIControler.cs new file mode 100644 index 00000000..b3d1bbe9 --- /dev/null +++ b/Assets/Scripts/UIControler.cs @@ -0,0 +1,57 @@ +using UnityAtoms.BaseAtoms; +using UnityEngine; +using UnityEngine.XR.ARFoundation; + +namespace MAVRIC.GEEKCup +{ + public class UIControler : MonoBehaviour + { + [SerializeField] private GameObject[] CourseLayoutObjects; + [SerializeField] private GameObject[] GamePlayObjects; + [SerializeField] private ARPlaneManager arPlaneManager; + [SerializeField] private GameObject arPlanePrefab; + [SerializeField] private IntVariable scoreVariable; + [SerializeField] private GameLogic gameLogic; + [SerializeField] private GameObject trackables; + + private void Start() + { + trackables = GameObject.Find("Trackables"); + } + public void ShowCourseLayout() + { + foreach (var obj in CourseLayoutObjects) + { + obj.SetActive(true); + + } + + foreach (var obj in GamePlayObjects) + { + obj.SetActive(false); + } + setTrackablePlanes(true); + } + + public void ShowGamePlay() + { + foreach (var obj in CourseLayoutObjects) + { + obj.SetActive(false); + } + + foreach (var obj in GamePlayObjects) + { + obj.SetActive(true); + } + setTrackablePlanes(false); + scoreVariable.Value = 0; + gameLogic.CheckForSpawnPoint(); + } + + private void setTrackablePlanes(bool value) + { + trackables.SetActive(value); + } + } +} diff --git a/Assets/Scripts/UIControler.cs.meta b/Assets/Scripts/UIControler.cs.meta new file mode 100644 index 00000000..d81d11d9 --- /dev/null +++ b/Assets/Scripts/UIControler.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 09ed0fcb351f94c22bbc762add748e41 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Shaders/Custom_PlaneOcclusion.mat b/Assets/Shaders/Custom_PlaneOcclusion.mat new file mode 100644 index 00000000..e26eff6a --- /dev/null +++ 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2} diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 9995f338..942d5eb3 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -58,7 +58,7 @@ PlayerSettings: iosShowActivityIndicatorOnLoading: -1 androidShowActivityIndicatorOnLoading: -1 iosUseCustomAppBackgroundBehavior: 0 - allowedAutorotateToPortrait: 0 + allowedAutorotateToPortrait: 1 allowedAutorotateToPortraitUpsideDown: 0 allowedAutorotateToLandscapeRight: 1 allowedAutorotateToLandscapeLeft: 1 @@ -238,7 +238,7 @@ PlayerSettings: metalAPIValidation: 1 iOSRenderExtraFrameOnPause: 0 iosCopyPluginsCodeInsteadOfSymlink: 0 - appleDeveloperTeamID: + appleDeveloperTeamID: 2BEE43PS32 iOSManualSigningProvisioningProfileID: tvOSManualSigningProvisioningProfileID: VisionOSManualSigningProvisioningProfileID: