mirror of
https://projects.caleb-brown.dev/UDRI-XRT/UDRIGEEKCup2024.git
synced 2025-01-22 07:08:51 -05:00
Updated courses sample scene to use the same 2 qr codes (just in a different reference library asset)
Also added Unity.Logging package and a very simple controller script
This commit is contained in:
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@ -85,3 +85,6 @@ crashlytics-build.properties
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@ -0,0 +1,30 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityAtoms.BaseAtoms;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace MAVRIC.GEEEKCup.Samples.QRCode
|
||||||
|
{
|
||||||
|
public class GameObjectReferenceSetter : MonoBehaviour
|
||||||
|
{
|
||||||
|
[SerializeField] private GameObjectReference reference;
|
||||||
|
|
||||||
|
[SerializeField] private bool nullOnDisable = true;
|
||||||
|
|
||||||
|
private void OnEnable()
|
||||||
|
{
|
||||||
|
if (reference == null) return;
|
||||||
|
|
||||||
|
reference.Value = gameObject;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnDisable()
|
||||||
|
{
|
||||||
|
if (reference == null) return;
|
||||||
|
if (!nullOnDisable) return;
|
||||||
|
|
||||||
|
reference.Value = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,11 @@
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|
externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -3,7 +3,9 @@
|
|||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using Unity.Logging;
|
||||||
using Unity.Mathematics;
|
using Unity.Mathematics;
|
||||||
|
using UnityAtoms.BaseAtoms;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.XR.ARFoundation;
|
using UnityEngine.XR.ARFoundation;
|
||||||
|
|
||||||
@ -11,7 +13,10 @@ namespace MAVRIC.GEEEKCup.Samples.QRCode
|
|||||||
{
|
{
|
||||||
public class TrackedImageChanged : MonoBehaviour
|
public class TrackedImageChanged : MonoBehaviour
|
||||||
{
|
{
|
||||||
|
[SerializeField] private LogLevel logLevel = LogLevel.Warning;
|
||||||
|
|
||||||
[SerializeField] private ARTrackedImageManager trackedImageManager;
|
[SerializeField] private ARTrackedImageManager trackedImageManager;
|
||||||
|
[SerializeField] private GameObjectReference parentObject;
|
||||||
[SerializeField] private GameObject[] arPrefabs;
|
[SerializeField] private GameObject[] arPrefabs;
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||||||
|
|
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[SerializeField] private float3 scaleFactor = new (0.1f, 0.1f, 0.1f);
|
[SerializeField] private float3 scaleFactor = new (0.1f, 0.1f, 0.1f);
|
||||||
@ -24,9 +29,14 @@ namespace MAVRIC.GEEEKCup.Samples.QRCode
|
|||||||
{
|
{
|
||||||
if (!TryGetComponent(out trackedImageManager))
|
if (!TryGetComponent(out trackedImageManager))
|
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{
|
{
|
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Debug.LogError("Failed to find ARTrackedImageManager", this.gameObject);
|
Log.Error("Failed to find ARTrackedImageManager...", this.gameObject);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (parentObject?.Value == null)
|
||||||
|
{
|
||||||
|
parentObject.Value = gameObject;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnEnable()
|
private void OnEnable()
|
||||||
@ -61,6 +71,7 @@ namespace MAVRIC.GEEEKCup.Samples.QRCode
|
|||||||
foreach (GameObject arObject in arPrefabs)
|
foreach (GameObject arObject in arPrefabs)
|
||||||
{
|
{
|
||||||
GameObject newARObject = Instantiate(arObject, Vector3.zero, Quaternion.identity);
|
GameObject newARObject = Instantiate(arObject, Vector3.zero, Quaternion.identity);
|
||||||
|
newARObject.transform.SetParent(parentObject.Value.transform);
|
||||||
newARObject.SetActive(false);
|
newARObject.SetActive(false);
|
||||||
|
|
||||||
newARObject.name = arObject.name;
|
newARObject.name = arObject.name;
|
||||||
@ -91,7 +102,7 @@ namespace MAVRIC.GEEEKCup.Samples.QRCode
|
|||||||
// Assign and Place Game Object
|
// Assign and Place Game Object
|
||||||
AssignGameObject(trackedImage.referenceImage.name, trackedImage.transform.position, scaleFactor, trackedImage.transform.rotation);
|
AssignGameObject(trackedImage.referenceImage.name, trackedImage.transform.position, scaleFactor, trackedImage.transform.rotation);
|
||||||
|
|
||||||
Debug.Log($"trackedImage.referenceImage.name: {trackedImage.referenceImage.name}");
|
Log.Verbose("trackedImage.referenceImage.name: {0}", trackedImage.referenceImage.name);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void AssignGameObject(string name, Vector3 newPosition, Vector3 newScale, Quaternion newRotation)
|
private void AssignGameObject(string name, Vector3 newPosition, Vector3 newScale, Quaternion newRotation)
|
||||||
@ -99,6 +110,7 @@ namespace MAVRIC.GEEEKCup.Samples.QRCode
|
|||||||
if (arPrefabs != null)
|
if (arPrefabs != null)
|
||||||
{
|
{
|
||||||
GameObject goARObject = arObjects[name];
|
GameObject goARObject = arObjects[name];
|
||||||
|
goARObject.transform.SetParent(parentObject.Value.transform);
|
||||||
goARObject.SetActive(true);
|
goARObject.SetActive(true);
|
||||||
|
|
||||||
goARObject.transform.position = newPosition;
|
goARObject.transform.position = newPosition;
|
||||||
@ -107,7 +119,7 @@ namespace MAVRIC.GEEEKCup.Samples.QRCode
|
|||||||
|
|
||||||
foreach (GameObject go in arObjects.Values)
|
foreach (GameObject go in arObjects.Values)
|
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{
|
{
|
||||||
Debug.Log($"Go in arObjects.Values: {go.name}");
|
Log.Verbose("Go in arObjects.Values: {0}", go.name);
|
||||||
if (go.name != name)
|
if (go.name != name)
|
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{
|
{
|
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go.SetActive(false);
|
go.SetActive(false);
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|
@ -0,0 +1,835 @@
|
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|
%YAML 1.1
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||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1592653896867226846}
|
|
||||||
m_Material: {fileID: 0}
|
|
||||||
m_IncludeLayers:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Bits: 0
|
|
||||||
m_ExcludeLayers:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Bits: 0
|
|
||||||
m_LayerOverridePriority: 0
|
|
||||||
m_IsTrigger: 0
|
|
||||||
m_ProvidesContacts: 0
|
|
||||||
m_Enabled: 1
|
|
||||||
serializedVersion: 5
|
|
||||||
m_Convex: 0
|
|
||||||
m_CookingOptions: 30
|
|
||||||
m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
|
|
||||||
--- !u!1 &3475735057603037936
|
--- !u!1 &3475735057603037936
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -700,7 +547,6 @@ Transform:
|
|||||||
- {fileID: 5283108358406351049}
|
- {fileID: 5283108358406351049}
|
||||||
- {fileID: 4314574979937218225}
|
- {fileID: 4314574979937218225}
|
||||||
- {fileID: 3754031847140804977}
|
- {fileID: 3754031847140804977}
|
||||||
- {fileID: 5744276863582777252}
|
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!114 &7618165371811446966
|
--- !u!114 &7618165371811446966
|
||||||
|
8
Assets/Scripts/Logging.meta
Normal file
8
Assets/Scripts/Logging.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 8fb0fcac791e74f0b83bb42c57f876bb
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
40
Assets/Scripts/Logging/GlobalLogConfig.cs
Normal file
40
Assets/Scripts/Logging/GlobalLogConfig.cs
Normal file
@ -0,0 +1,40 @@
|
|||||||
|
using System.IO;
|
||||||
|
using Unity.Logging;
|
||||||
|
using Unity.Logging.Internal.Debug;
|
||||||
|
using Unity.Logging.Sinks;
|
||||||
|
using UnityEngine;
|
||||||
|
using Logger = Unity.Logging.Logger;
|
||||||
|
|
||||||
|
namespace MAVRIC.GEEKCup.Logging
|
||||||
|
{
|
||||||
|
[DefaultExecutionOrder(-1000)]
|
||||||
|
public class GlobalLogConfig : MonoBehaviour
|
||||||
|
{
|
||||||
|
[SerializeField] private LogLevel editorConsoleMinimalLogLevel = LogLevel.Verbose;
|
||||||
|
|
||||||
|
[SerializeField] private string fileName = "LogOutput.log";
|
||||||
|
[SerializeField] private LogLevel fileMinimalLogLevel = LogLevel.Verbose;
|
||||||
|
|
||||||
|
[SerializeField] private string outputTemplate = "[{Level}] [{Timestamp}] {Message}";
|
||||||
|
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
var dataPath = Application.dataPath;
|
||||||
|
#if UNITY_EDITOR
|
||||||
|
dataPath = Path.Combine(dataPath, "..");
|
||||||
|
#endif
|
||||||
|
var fullPath = Path.Join(dataPath, fileName);
|
||||||
|
|
||||||
|
Log.Logger = new Logger(new LoggerConfig()
|
||||||
|
.MinimumLevel.Debug()
|
||||||
|
.WriteTo.UnityDebugLog(minLevel: editorConsoleMinimalLogLevel, outputTemplate: outputTemplate)
|
||||||
|
.WriteTo.File(fullPath, minLevel: fileMinimalLogLevel, formatter: LogFormatterJson.Formatter)
|
||||||
|
.WriteTo.StdOut(outputTemplate: outputTemplate));
|
||||||
|
|
||||||
|
SelfLog.SetMode(SelfLog.Mode.EnabledInUnityEngineDebugLogError);
|
||||||
|
|
||||||
|
Log.Verbose("GlobalLogConfig Started...", gameObject);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/Logging/GlobalLogConfig.cs.meta
Normal file
11
Assets/Scripts/Logging/GlobalLogConfig.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 484dd2abce7e6493d83cb60a72aa8ca9
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -13,6 +13,7 @@ MonoBehaviour:
|
|||||||
m_Name: SimulationEnvironmentAssetsManager
|
m_Name: SimulationEnvironmentAssetsManager
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
m_EnvironmentPrefabPaths:
|
m_EnvironmentPrefabPaths:
|
||||||
|
- Assets/Samples/MAVRIC.GEEKCup/QRCode/XREnvironment/CourseImageTracking.prefab
|
||||||
- Assets/Samples/MAVRIC.GEEKCup/QRCode/XREnvironment/ImageTracking.prefab
|
- Assets/Samples/MAVRIC.GEEKCup/QRCode/XREnvironment/ImageTracking.prefab
|
||||||
- Assets/UnityXRContent/ARFoundation/SimulationEnvironments/Backyard/Backyard_45ftx40ft.prefab
|
- Assets/UnityXRContent/ARFoundation/SimulationEnvironments/Backyard/Backyard_45ftx40ft.prefab
|
||||||
- Assets/UnityXRContent/ARFoundation/SimulationEnvironments/Backyard/Backyard_55ftx40ft.prefab
|
- Assets/UnityXRContent/ARFoundation/SimulationEnvironments/Backyard/Backyard_55ftx40ft.prefab
|
||||||
|
@ -22,6 +22,7 @@
|
|||||||
"com.unity.inputsystem": "1.7.0",
|
"com.unity.inputsystem": "1.7.0",
|
||||||
"com.unity.learn.iet-framework": "3.1.3",
|
"com.unity.learn.iet-framework": "3.1.3",
|
||||||
"com.unity.learn.iet-framework.authoring": "1.2.2",
|
"com.unity.learn.iet-framework.authoring": "1.2.2",
|
||||||
|
"com.unity.logging": "1.0.16",
|
||||||
"com.unity.probuilder": "5.2.2",
|
"com.unity.probuilder": "5.2.2",
|
||||||
"com.unity.render-pipelines.universal": "14.0.10",
|
"com.unity.render-pipelines.universal": "14.0.10",
|
||||||
"com.unity.test-framework": "1.1.33",
|
"com.unity.test-framework": "1.1.33",
|
||||||
|
@ -77,6 +77,17 @@
|
|||||||
},
|
},
|
||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
|
"com.unity.collections": {
|
||||||
|
"version": "2.1.4",
|
||||||
|
"depth": 1,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.burst": "1.8.4",
|
||||||
|
"com.unity.modules.unityanalytics": "1.0.0",
|
||||||
|
"com.unity.nuget.mono-cecil": "1.11.4"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
"com.unity.device-simulator.devices": {
|
"com.unity.device-simulator.devices": {
|
||||||
"version": "1.0.0",
|
"version": "1.0.0",
|
||||||
"depth": 0,
|
"depth": 0,
|
||||||
@ -151,6 +162,16 @@
|
|||||||
},
|
},
|
||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
|
"com.unity.logging": {
|
||||||
|
"version": "1.0.16",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.burst": "1.8.8",
|
||||||
|
"com.unity.collections": "2.1.4"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
"com.unity.mathematics": {
|
"com.unity.mathematics": {
|
||||||
"version": "1.2.6",
|
"version": "1.2.6",
|
||||||
"depth": 1,
|
"depth": 1,
|
||||||
@ -158,6 +179,13 @@
|
|||||||
"dependencies": {},
|
"dependencies": {},
|
||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
|
"com.unity.nuget.mono-cecil": {
|
||||||
|
"version": "1.11.4",
|
||||||
|
"depth": 2,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
"com.unity.probuilder": {
|
"com.unity.probuilder": {
|
||||||
"version": "5.2.2",
|
"version": "5.2.2",
|
||||||
"depth": 0,
|
"depth": 0,
|
||||||
|
@ -11,9 +11,12 @@ EditorBuildSettings:
|
|||||||
- enabled: 0
|
- enabled: 0
|
||||||
path: Assets/Scenes/TestControls.unity
|
path: Assets/Scenes/TestControls.unity
|
||||||
guid: 158e3ae0499b94748afd3d0bea63cfec
|
guid: 158e3ae0499b94748afd3d0bea63cfec
|
||||||
- enabled: 1
|
- enabled: 0
|
||||||
path: Assets/Samples/MAVRIC.GEEKCup/QRCode/Scenes/QRCodeLoading.unity
|
path: Assets/Samples/MAVRIC.GEEKCup/QRCode/Scenes/QRCodeLoading.unity
|
||||||
guid: 73904ea13fff84c96a4386ddec7712f2
|
guid: 73904ea13fff84c96a4386ddec7712f2
|
||||||
|
- enabled: 1
|
||||||
|
path: Assets/Samples/MAVRIC.GEEKCup/QRCode/Scenes/QRCodeLoading-Courses.unity
|
||||||
|
guid: 6530352416db24017ac352b24d187fbc
|
||||||
m_configObjects:
|
m_configObjects:
|
||||||
UnityEditor.XR.ARCore.ARCoreSettings: {fileID: 11400000, guid: 6ee72d15cf39dd748a13eac57397b9af,
|
UnityEditor.XR.ARCore.ARCoreSettings: {fileID: 11400000, guid: 6ee72d15cf39dd748a13eac57397b9af,
|
||||||
type: 2}
|
type: 2}
|
||||||
|
@ -17,7 +17,7 @@ PlayerSettings:
|
|||||||
defaultCursor: {fileID: 0}
|
defaultCursor: {fileID: 0}
|
||||||
cursorHotspot: {x: 0, y: 0}
|
cursorHotspot: {x: 0, y: 0}
|
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m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
|
m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
|
||||||
m_ShowUnitySplashScreen: 1
|
m_ShowUnitySplashScreen: 0
|
||||||
m_ShowUnitySplashLogo: 1
|
m_ShowUnitySplashLogo: 1
|
||||||
m_SplashScreenOverlayOpacity: 1
|
m_SplashScreenOverlayOpacity: 1
|
||||||
m_SplashScreenAnimation: 1
|
m_SplashScreenAnimation: 1
|
||||||
|
Loading…
Reference in New Issue
Block a user