mirror of
https://projects.caleb-brown.dev/UDRI-XRT/UDRIGEEKCup2024.git
synced 2025-01-22 07:08:51 -05:00
Added Listener to disable floor collider when ball gets in hole
This commit is contained in:
parent
2ba3088658
commit
48b7960bc5
@ -421,6 +421,7 @@ GameObject:
|
||||
m_Component:
|
||||
- component: {fileID: 3326712357909623868}
|
||||
- component: {fileID: 83835649525950447}
|
||||
- component: {fileID: 6826214944107328812}
|
||||
m_Layer: 6
|
||||
m_Name: Floor
|
||||
m_TagString: Untagged
|
||||
@ -464,6 +465,44 @@ BoxCollider:
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 9.516679, y: 7.8316584, z: 0.34393713}
|
||||
m_Center: {x: -0.23675013, y: -0.63225657, z: -0.16532663}
|
||||
--- !u!114 &6826214944107328812
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2341108321183187393}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 9a6ab7cbc45164d19b20476265c251c2, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
_developerDescription:
|
||||
_unityEventResponse:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 83835649525950447}
|
||||
m_TargetAssemblyTypeName: UnityEngine.Collider, UnityEngine
|
||||
m_MethodName: set_enabled
|
||||
m_Mode: 0
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
_actionResponses: []
|
||||
_conditions: []
|
||||
_operator: 0
|
||||
_replayEventBufferOnRegister: 1
|
||||
_eventReference:
|
||||
_usage: 2
|
||||
_event: {fileID: 0}
|
||||
_eventInstancer: {fileID: 0}
|
||||
_variable: {fileID: 11400000, guid: c06694055e7ae4003afe2a672d2eefb0, type: 2}
|
||||
_variableInstancer: {fileID: 0}
|
||||
--- !u!1 &2485615166349740287
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
Loading…
Reference in New Issue
Block a user