mirror of
https://projects.caleb-brown.dev/UDRI-XRT/UDRIGEEKCup2024.git
synced 2025-01-22 07:08:51 -05:00
Added camera looking portraits
This commit is contained in:
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commit
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15
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using UnityEngine;
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namespace MAVRIC.GEEKCup.Portraits
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{
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Assets/Portraits/LookAtCamera.cs
Normal file
84
Assets/Portraits/LookAtCamera.cs
Normal file
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using System;
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using System.Collections;
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using UnityEngine;
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using Random = UnityEngine.Random;
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namespace MAVRIC.GEEKCup.Portraits
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{
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{
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{
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StartCoroutine(WaitForCamera());
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IEnumerator WaitForCamera()
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{
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lookTarget = Camera.main.transform;
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StartCoroutine(Looking());
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}
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}
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{
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while (true)
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{
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yield return null;
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{
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case 0:
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break;
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break;
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break;
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break;
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default:
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Loading…
Reference in New Issue
Block a user