mirror of
https://projects.caleb-brown.dev/UDRI-XRT/UDRIGEEKCup2024.git
synced 2025-01-22 07:08:51 -05:00
Merge pull request 'Spear/Bomb placement' (#25) from feature/Placing-Spears-Bombs into development
Reviewed-on: https://udrimavric.com/MAVRIC/UDRIGolf2024/pulls/25
This commit is contained in:
commit
24c8635300
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--- !u!1001 &4458612205976670866
|
--- !u!1001 &4458612205976670866
|
||||||
PrefabInstance:
|
PrefabInstance:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -5444,6 +5831,80 @@ Transform:
|
|||||||
type: 3}
|
type: 3}
|
||||||
m_PrefabInstance: {fileID: 6951487986547132677}
|
m_PrefabInstance: {fileID: 6951487986547132677}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
--- !u!1001 &7300619414606304574
|
||||||
|
PrefabInstance:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Modification:
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransformParent: {fileID: 8935256399111493289}
|
||||||
|
m_Modifications:
|
||||||
|
- target: {fileID: 4573722480825020867, guid: 121350421bed33542bd698b5be4e88de,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_Name
|
||||||
|
value: TripleSpearTrap
|
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|
objectReference: {fileID: 0}
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- target: {fileID: 5910875775871257772, guid: 121350421bed33542bd698b5be4e88de,
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type: 3}
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propertyPath: m_LocalPosition.x
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value: -2.8461044
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objectReference: {fileID: 0}
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- target: {fileID: 5910875775871257772, guid: 121350421bed33542bd698b5be4e88de,
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type: 3}
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|
propertyPath: m_LocalPosition.y
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|
value: 4.6830406
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objectReference: {fileID: 0}
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- target: {fileID: 5910875775871257772, guid: 121350421bed33542bd698b5be4e88de,
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type: 3}
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propertyPath: m_LocalPosition.z
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value: -0.044
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objectReference: {fileID: 0}
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- target: {fileID: 5910875775871257772, guid: 121350421bed33542bd698b5be4e88de,
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type: 3}
|
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|
propertyPath: m_LocalRotation.w
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||||||
|
value: 0.5
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objectReference: {fileID: 0}
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- target: {fileID: 5910875775871257772, guid: 121350421bed33542bd698b5be4e88de,
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type: 3}
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propertyPath: m_LocalRotation.x
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value: 0.5
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objectReference: {fileID: 0}
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- target: {fileID: 5910875775871257772, guid: 121350421bed33542bd698b5be4e88de,
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type: 3}
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|
propertyPath: m_LocalRotation.y
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||||||
|
value: -0.5
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|
objectReference: {fileID: 0}
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|
- target: {fileID: 5910875775871257772, guid: 121350421bed33542bd698b5be4e88de,
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type: 3}
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|
propertyPath: m_LocalRotation.z
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value: -0.5
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objectReference: {fileID: 0}
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- target: {fileID: 5910875775871257772, guid: 121350421bed33542bd698b5be4e88de,
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|
type: 3}
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|
propertyPath: m_LocalEulerAnglesHint.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
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|
- target: {fileID: 5910875775871257772, guid: 121350421bed33542bd698b5be4e88de,
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type: 3}
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|
propertyPath: m_LocalEulerAnglesHint.y
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|
value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 5910875775871257772, guid: 121350421bed33542bd698b5be4e88de,
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|
type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
m_RemovedComponents: []
|
||||||
|
m_RemovedGameObjects: []
|
||||||
|
m_AddedGameObjects: []
|
||||||
|
m_AddedComponents: []
|
||||||
|
m_SourcePrefab: {fileID: 100100000, guid: 121350421bed33542bd698b5be4e88de, type: 3}
|
||||||
|
--- !u!4 &3987555519327459730 stripped
|
||||||
|
Transform:
|
||||||
|
m_CorrespondingSourceObject: {fileID: 5910875775871257772, guid: 121350421bed33542bd698b5be4e88de,
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||||||
|
type: 3}
|
||||||
|
m_PrefabInstance: {fileID: 7300619414606304574}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
--- !u!1001 &7408955396508348284
|
--- !u!1001 &7408955396508348284
|
||||||
PrefabInstance:
|
PrefabInstance:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -18,14 +18,44 @@ namespace MAVRIC.GEEKCup.Obstacles
|
|||||||
public ParticleSystem.ShapeModule editableShape;
|
public ParticleSystem.ShapeModule editableShape;
|
||||||
|
|
||||||
public bool primed;
|
public bool primed;
|
||||||
|
private bool isBlowingUp;
|
||||||
|
private bool primeTimedOut;
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
StartCoroutine(Timeout());
|
||||||
|
IEnumerator Timeout()
|
||||||
|
{
|
||||||
|
yield return new WaitForSeconds(2.5f);
|
||||||
|
BombBlowUp();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private void OnCollisionEnter(Collision collision)
|
private void OnCollisionEnter(Collision collision)
|
||||||
{
|
{
|
||||||
|
if(primeTimedOut) return;
|
||||||
if (!primed)
|
if (!primed)
|
||||||
{
|
{
|
||||||
primed = true;
|
primed = true;
|
||||||
|
primeTimedOut = true;
|
||||||
|
|
||||||
|
StartCoroutine(TimeOut());
|
||||||
|
|
||||||
|
IEnumerator TimeOut()
|
||||||
|
{
|
||||||
|
yield return new WaitForSeconds(0.1f);
|
||||||
|
primeTimedOut = false;
|
||||||
|
}
|
||||||
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
BombBlowUp();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void BombBlowUp()
|
||||||
|
{
|
||||||
|
if (isBlowingUp) return;
|
||||||
|
isBlowingUp = true;
|
||||||
ParticleSystem.gameObject.SetActive(true);
|
ParticleSystem.gameObject.SetActive(true);
|
||||||
|
|
||||||
editableShape = ParticleSystem.shape;
|
editableShape = ParticleSystem.shape;
|
||||||
|
@ -53,9 +53,9 @@ MonoBehaviour:
|
|||||||
modelObject: {fileID: 574622137581127472}
|
modelObject: {fileID: 574622137581127472}
|
||||||
explosionCollider: {fileID: 2062151216756559112}
|
explosionCollider: {fileID: 2062151216756559112}
|
||||||
ParticleSystem: {fileID: 2338365619017100808}
|
ParticleSystem: {fileID: 2338365619017100808}
|
||||||
maxExplosionRadius: 50
|
maxExplosionRadius: 35
|
||||||
maxDonutRadius: 10
|
maxDonutRadius: 10
|
||||||
primed: 0
|
primeCount: 1
|
||||||
--- !u!54 &3892836975496304009
|
--- !u!54 &3892836975496304009
|
||||||
Rigidbody:
|
Rigidbody:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -9,6 +9,6 @@ PhysicMaterial:
|
|||||||
m_Name: BombMatPhysic
|
m_Name: BombMatPhysic
|
||||||
dynamicFriction: 0.6
|
dynamicFriction: 0.6
|
||||||
staticFriction: 0.6
|
staticFriction: 0.6
|
||||||
bounciness: 0.6
|
bounciness: 1
|
||||||
frictionCombine: 0
|
frictionCombine: 0
|
||||||
bounceCombine: 0
|
bounceCombine: 0
|
||||||
|
@ -9,6 +9,6 @@ PhysicMaterial:
|
|||||||
m_Name: FairwayCoursePhysics
|
m_Name: FairwayCoursePhysics
|
||||||
dynamicFriction: 0.6
|
dynamicFriction: 0.6
|
||||||
staticFriction: 0.6
|
staticFriction: 0.6
|
||||||
bounciness: 0
|
bounciness: 0.6
|
||||||
frictionCombine: 3
|
frictionCombine: 3
|
||||||
bounceCombine: 0
|
bounceCombine: 0
|
||||||
|
@ -1257,6 +1257,16 @@ PrefabInstance:
|
|||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_TransformParent: {fileID: 7996369175356688129}
|
m_TransformParent: {fileID: 7996369175356688129}
|
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m_Modifications:
|
m_Modifications:
|
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|
- target: {fileID: 167750929553450816, guid: 0c2d73280f95e463cb0a553c52a488a7,
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|
type: 3}
|
||||||
|
propertyPath: maxTimeToSpawn
|
||||||
|
value: 3
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|
objectReference: {fileID: 0}
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|
- target: {fileID: 167750929553450816, guid: 0c2d73280f95e463cb0a553c52a488a7,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: minTimeToSpawn
|
||||||
|
value: 2
|
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|
objectReference: {fileID: 0}
|
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- target: {fileID: 495058795846670109, guid: 0c2d73280f95e463cb0a553c52a488a7,
|
- target: {fileID: 495058795846670109, guid: 0c2d73280f95e463cb0a553c52a488a7,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_LocalPosition.x
|
propertyPath: m_LocalPosition.x
|
||||||
@ -1307,6 +1317,17 @@ PrefabInstance:
|
|||||||
propertyPath: m_LocalEulerAnglesHint.z
|
propertyPath: m_LocalEulerAnglesHint.z
|
||||||
value: 0
|
value: 0
|
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objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
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|
- target: {fileID: 1071230023525651534, guid: 0c2d73280f95e463cb0a553c52a488a7,
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|
type: 3}
|
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|
propertyPath: m_Enabled
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|
value: 1
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|
objectReference: {fileID: 0}
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|
- target: {fileID: 1071230023525651534, guid: 0c2d73280f95e463cb0a553c52a488a7,
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|
type: 3}
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|
propertyPath: m_Material
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|
value:
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|
objectReference: {fileID: 13400000, guid: dc3bbfd9125f2e347bb9f1c735f06a6d,
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|
type: 2}
|
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- target: {fileID: 2506878890429512572, guid: 0c2d73280f95e463cb0a553c52a488a7,
|
- target: {fileID: 2506878890429512572, guid: 0c2d73280f95e463cb0a553c52a488a7,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_Mesh
|
propertyPath: m_Mesh
|
||||||
|
Loading…
Reference in New Issue
Block a user