mirror of
https://projects.caleb-brown.dev/UDRI-XRT/UDRIGEEKCup2024.git
synced 2025-01-22 07:08:51 -05:00
Merge branch 'development' into feature/LoadingCourseOnPlane
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commit
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22
Assets/Scripts/BoostBall.cs
Normal file
22
Assets/Scripts/BoostBall.cs
Normal file
@ -0,0 +1,22 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using Unity.Logging;
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using UnityEngine;
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namespace MAVRIC.GEEKCup
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{
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public class BoostBall : MonoBehaviour
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{
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public Transform forceDirection;
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public float forceScale = 1f;
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private void OnTriggerEnter(Collider other)
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{
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if (other.gameObject.TryGetComponent(out Rigidbody rigidbody))
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{
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rigidbody.AddForce(forceDirection.forward.normalized*forceScale, ForceMode.Impulse);
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}
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}
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}
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11
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11
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|
Loading…
Reference in New Issue
Block a user