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mirror of https://projects.caleb-brown.dev/UDRI-XRT/UDRIGEEKCup2024.git synced 2025-01-21 22:58:50 -05:00

Merge pull request 'Last Minute Updates' (#32) from feature/image-position-tracking into development

Reviewed-on: https://udrimavric.com/MAVRIC/UDRIGolf2024/pulls/32
This commit is contained in:
Caleb Brown 2024-04-29 12:38:43 +00:00
commit 16155f4211
131 changed files with 86628 additions and 1790 deletions

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@ -1,4 +1,6 @@
using System;
using TMPro;
using Unity.VisualScripting;
using UnityAtoms.BaseAtoms;
using UnityEngine;
@ -10,16 +12,14 @@ namespace GolfControls
public IntVariable strokeVariable;
public BoolVariable InGoalVariable;
private void Update()
private void OnEnable()
{
if (InGoalVariable.Value)
{
OnGoal();
return;
}
UpdateText(strokeVariable.Value);
strokeVariable.Changed.Register(UpdateText);
}
private void OnDisable()
{
strokeVariable.Changed.Unregister(UpdateText);
}
private void UpdateText(int value)
@ -27,12 +27,5 @@ namespace GolfControls
numText.color = Color.white;
numText.text = value.ToString();
}
private void OnGoal()
{
numText.text = "GOAL AT: " + strokeVariable.Value;
numText.color = Color.green;
}
}
}

View File

@ -0,0 +1,29 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace MAVRIC.GEEKCup
{
public class IcallYouSukahchu : MonoBehaviour
{
[SerializeField]
private float delay = 1f;
[SerializeField] private GameObject target;
// Start is called before the first frame update
void Start()
{
StartCoroutine(Appear());
}
private IEnumerator Appear()
{
while (true)
{
yield return new WaitForSeconds(delay);
target.SetActive(!target.activeSelf);
}
}
}
}

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propertyPath: m_Name
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value: 0
objectReference: {fileID: 0}
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propertyPath: m_LocalPosition.x
value: 2.188
objectReference: {fileID: 0}
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propertyPath: m_LocalPosition.y
value: 3.198
objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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m_AddedGameObjects: []
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insertIndex: -1
addedObject: {fileID: 1053743609781317934}
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 0c2d73280f95e463cb0a553c52a488a7, type: 3}
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@ -1,131 +0,0 @@
// NOTE: Taken from https://github.com/dilmerv/UnityARFoundationEssentials/blob/master/Assets/Scripts/TrackedImageInfoMultipleManager.cs
// This has been modified to fit the need of the UDRI XRTeam's use-cases
using System.Collections.Generic;
using System.Linq;
using Unity.Logging;
using Unity.Mathematics;
using UnityAtoms.BaseAtoms;
using UnityEngine;
using UnityEngine.XR.ARFoundation;
namespace MAVRIC.GEEEKCup.Samples.QRCode
{
public class TrackedImageChanged : MonoBehaviour
{
[SerializeField] private LogLevel logLevel = LogLevel.Warning;
[SerializeField] private ARTrackedImageManager trackedImageManager;
[SerializeField] private GameObjectReference parentObject;
[SerializeField] private GameObject[] arPrefabs;
[SerializeField] private float3 scaleFactor = new (0.1f, 0.1f, 0.1f);
private Dictionary<string, GameObject> arObjects = new ();
private void Awake()
{
if (trackedImageManager == null)
{
if (!TryGetComponent(out trackedImageManager))
{
Log.Error("Failed to find ARTrackedImageManager...", this.gameObject);
}
}
if (parentObject?.Value == null)
{
parentObject.Value = gameObject;
}
}
private void OnEnable()
{
if (trackedImageManager == null) return;
trackedImageManager.trackedImagesChanged += OnTrackedImagesChanged;
SpawnAllARObjects();
}
private void OnDisable()
{
if (trackedImageManager == null) return;
trackedImageManager.trackedImagesChanged -= OnTrackedImagesChanged;
for (int i = arObjects.Keys.Count - 1; i >= 0; i--)
{
var key = arObjects.Keys.ElementAt(i);
if (arObjects.Remove(key, out var value))
{
Destroy(value);
}
}
}
private void SpawnAllARObjects()
{
// setup all game objects in dictionary
foreach (GameObject arObject in arPrefabs)
{
GameObject newARObject = Instantiate(arObject, Vector3.zero, Quaternion.identity);
newARObject.transform.SetParent(parentObject.Value.transform);
newARObject.SetActive(false);
newARObject.name = arObject.name;
arObjects.Add(arObject.name, newARObject);
}
}
private void OnTrackedImagesChanged(ARTrackedImagesChangedEventArgs eventArgs)
{
foreach (ARTrackedImage trackedImage in eventArgs.added)
{
UpdateARImage(trackedImage);
}
foreach (ARTrackedImage trackedImage in eventArgs.updated)
{
UpdateARImage(trackedImage);
}
foreach (ARTrackedImage trackedImage in eventArgs.removed)
{
arObjects[trackedImage.name].SetActive(false);
}
}
private void UpdateARImage(ARTrackedImage trackedImage)
{
// Assign and Place Game Object
AssignGameObject(trackedImage.referenceImage.name, trackedImage.transform.position, scaleFactor, trackedImage.transform.rotation);
Log.Verbose("trackedImage.referenceImage.name: {0}", trackedImage.referenceImage.name);
}
private void AssignGameObject(string name, Vector3 newPosition, Vector3 newScale, Quaternion newRotation)
{
if (arPrefabs != null)
{
GameObject goARObject = arObjects[name];
goARObject.transform.SetParent(parentObject.Value.transform);
goARObject.SetActive(true);
goARObject.transform.position = newPosition;
goARObject.transform.localScale = newScale;
goARObject.transform.localRotation = newRotation;
foreach (GameObject go in arObjects.Values)
{
Log.Verbose("Go in arObjects.Values: {0}", go.name);
if (go.name != name)
{
go.SetActive(false);
}
}
}
}
}
}

View File

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m_LocalPosition: {x: 0.125, y: 0.5, z: 0.75}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
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m_Father: {fileID: 4365528357719543085}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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MonoBehaviour:
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@ -29,13 +29,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2512387469002778309}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2512387470890420967}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!20 &2512387469002778331
Camera:
@ -51,9 +51,17 @@ Camera:
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_Iso: 200
m_ShutterSpeed: 0.005
m_Aperture: 16
m_FocusDistance: 10
m_FocalLength: 50
m_BladeCount: 5
m_Curvature: {x: 2, y: 11}
m_BarrelClipping: 0.25
m_Anamorphism: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
@ -222,9 +230,20 @@ MonoBehaviour:
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m_ClearDepth: 1
m_AllowXRRendering: 1
m_AllowHDROutput: 1
m_UseScreenCoordOverride: 0
m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0}
m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0}
m_RequiresDepthTexture: 0
m_RequiresColorTexture: 0
m_Version: 2
m_TaaSettings:
quality: 3
frameInfluence: 0.1
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mipBias: 0
varianceClampScale: 0.9
contrastAdaptiveSharpening: 0
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GameObject:
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@ -238,6 +257,7 @@ GameObject:
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- component: {fileID: 2512387470528047737}
- component: {fileID: 2512387470528047718}
- component: {fileID: 8976608592028004041}
m_Layer: 0
m_Name: XR Origin (AR Rig)
m_TagString: Untagged
@ -252,6 +272,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2512387470528047719}
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m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
@ -259,7 +280,6 @@ Transform:
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@ -276,8 +296,8 @@ MonoBehaviour:
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m_CameraFloorOffsetObject: {fileID: 2512387470890420964}
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m_RequestedTrackingOriginMode: 0
m_CameraYOffset: 1.1176
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MonoBehaviour:
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@ -306,7 +326,7 @@ MonoBehaviour:
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MonoBehaviour:
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@ -320,6 +340,22 @@ MonoBehaviour:
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m_EditorClassIdentifier:
m_RaycastPrefab: {fileID: 0}
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m_Name:
m_EditorClassIdentifier:
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m_MaxNumberOfMovingImages: 1
m_TrackedImagePrefab: {fileID: 0}
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GameObject:
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@ -343,21 +379,22 @@ Transform:
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m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
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PrefabInstance:
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m_Modifications:
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View File

@ -233,5 +233,43 @@ namespace UnityEngine.XR.Interaction.Toolkit.Samples.StarterAssets
objectSpawned?.Invoke(newObject);
return true;
}
public bool TrySpawnObject(Vector3 spawnPoint, Quaternion spawnRotation, Space space)
{
if (m_OnlySpawnInView)
{
var inViewMin = m_ViewportPeriphery;
var inViewMax = 1f - m_ViewportPeriphery;
var pointInViewportSpace = cameraToFace.WorldToViewportPoint(spawnPoint);
if (pointInViewportSpace.z < 0f || pointInViewportSpace.x > inViewMax || pointInViewportSpace.x < inViewMin ||
pointInViewportSpace.y > inViewMax || pointInViewportSpace.y < inViewMin)
{
return false;
}
}
var objectIndex = isSpawnOptionRandomized ? Random.Range(0, m_ObjectPrefabs.Count) : m_SpawnOptionIndex;
var newObject = Instantiate(m_ObjectPrefabs[objectIndex]);
// var facePosition = m_CameraToFace.transform.position;
// var forward = facePosition - spawnPoint;
// BurstMathUtility.ProjectOnPlane(forward, , out var projectedForward);
// newObject.transform.rotation = Quaternion.LookRotation(projectedForward, Vector3.up);
//
if (m_SpawnAsChildren || space == Space.Self)
{
newObject.transform.parent = transform;
newObject.transform.localPosition = spawnPoint;
newObject.transform.localRotation = spawnRotation;
}
else
{
newObject.transform.position = spawnPoint;
newObject.transform.rotation = spawnRotation;
}
objectSpawned?.Invoke(newObject);
return true;
}
}
}

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objectReference: {fileID: 0}
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@ -4114,10 +4155,15 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
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m_RemovedComponents:
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m_AddedGameObjects: []
m_AddedComponents: []
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insertIndex: -1
addedObject: {fileID: 543538027}
m_SourcePrefab: {fileID: 100100000, guid: 23df27f8eab164f53a62e09b8b7c7325, type: 3}
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View File

@ -0,0 +1,124 @@
using Unity.Logging;
using UnityAtoms.BaseAtoms;
using UnityEngine;
using UnityEngine.XR.ARFoundation;
using UnityEngine.XR.ARSubsystems;
namespace MAVRIC.GEEKCup
{
using ObjectSpawner = UnityEngine.XR.Interaction.Toolkit.Samples.StarterAssets.ObjectSpawner;
public class TrackedImageChanged : MonoBehaviour
{
[SerializeField] private ARPlaneManager planeManager;
[SerializeField] private ARTrackedImageManager trackedImageManager;
[SerializeField] private ObjectSpawner objectSpawner;
[SerializeField] private BoolReference trackedImageManagerEnabled;
[SerializeField] private bool isOneShot;
private void Awake()
{
if (trackedImageManager == null)
{
if (!TryGetComponent(out trackedImageManager))
{
Log.Error("Failed to find ARTrackedImageManager...", this.gameObject);
enabled = false;
}
}
if (planeManager == null)
{
if (!TryGetComponent(out planeManager))
{
Log.Error("Failed to find ARPlaneManager...", this.gameObject);
enabled = false;
}
}
if (objectSpawner == null)
{
if (!TryGetComponent(out objectSpawner))
{
Log.Error("Failed to find ObjectSpawner...", this.gameObject);
enabled = false;
}
}
}
private void OnEnable()
{
trackedImageManager.trackedImagesChanged += OnTrackedImagesChanged;
// objectSpawner.objectSpawned += UpdateObjectSpawned;
}
private void OnDisable()
{
trackedImageManager.trackedImagesChanged -= OnTrackedImagesChanged;
// objectSpawner.objectSpawned -= UpdateObjectSpawned;
}
// private void UpdateObjectSpawned(GameObject obj)
// {
// if (obj == null) return;
//
// var position = obj.transform.localPosition;
//
// position.y = 0f;
// obj.transform.localPosition = position;
// }
private void OnTrackedImagesChanged(ARTrackedImagesChangedEventArgs obj)
{
foreach (var trackedImage in obj.added)
{
if (!AttachTrackedImage(trackedImage)) continue;
OneShot(isOneShot);
}
foreach (var trackedImage in obj.updated)
{
if (!AttachTrackedImage(trackedImage)) continue;
OneShot(isOneShot);
}
}
private bool AttachTrackedImage(ARTrackedImage trackedImage)
{
if (trackedImage == null) return false;
if (objectSpawner == null) return false;
var position = trackedImage.transform.position;
var rotation = trackedImage.transform.rotation;
rotation.x = 0f;
rotation.z = 0f;
foreach (var plane in planeManager.trackables)
{
if (plane == null) continue;
if (plane.alignment != PlaneAlignment.HorizontalUp)
{
Log.Error("Plane is not HorizontalUp...", this.gameObject);
continue;
}
var planePosition = plane.transform.position;
position.y = planePosition.y;
}
return objectSpawner.TrySpawnObject(position, rotation, Space.Self);
}
private void OneShot(bool isOneShot)
{
if (!isOneShot) return;
trackedImageManager.enabled = false;
}
}
}

View File

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@ -0,0 +1,23 @@
using System;
using System.Collections;
using System.Collections.Generic;
using UnityAtoms.BaseAtoms;
using UnityEngine;
namespace MAVRIC.GEEKCup.Atoms
{
public class BoolReferenceSetter : MonoBehaviour
{
public BoolReference reference;
private void OnEnable()
{
reference.Value = true;
}
private void OnDisable()
{
reference.Value = false;
}
}
}

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@ -0,0 +1,47 @@
using System;
using System.Collections;
using System.Collections.Generic;
using UnityAtoms.BaseAtoms;
using UnityEngine;
namespace MAVRIC.GEEKCup
{
public class FireWorksController : MonoBehaviour
{
[SerializeField] private GameObject[] winObjects;
[SerializeField] private BoolVariable winState;
[SerializeField] private VoidEvent restart;
private void OnEnable()
{
restart.Register(ToggleOffObjects);
winState.Changed.Register(TriggerFireworks);
}
private void OnDisable()
{
restart.Unregister(ToggleOffObjects);
winState.Changed.Unregister(TriggerFireworks);
}
public void TriggerFireworks()
{
if (winState)
{
foreach (var obj in winObjects)
{
obj.SetActive(true);
}
}
}
private void ToggleOffObjects()
{
foreach (var obj in winObjects)
{
obj.SetActive(false);
}
}
}
}

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@ -0,0 +1,35 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace MAVRIC.GEEKCup
{
public class RandomImageMover : MonoBehaviour
{
public float moveSpeed = 200f;
private RectTransform rectTransform;
private Vector3 targetPosition;
void OnEnable()
{
rectTransform = GetComponent<RectTransform>();
MoveImageToNewPosition();
}
void Update()
{
rectTransform.localPosition = Vector3.MoveTowards(rectTransform.localPosition, targetPosition, moveSpeed * Time.deltaTime);
// If the image reaches the target position, choose a new random position
if (Vector3.Distance(rectTransform.localPosition, targetPosition) < 1f)
{
MoveImageToNewPosition();
}
}
void MoveImageToNewPosition()
{
RectTransform canvasRect = rectTransform.GetComponentInParent<Canvas>().GetComponent<RectTransform>();
float x = Random.Range(-canvasRect.sizeDelta.x / 2, canvasRect.sizeDelta.x / 2);
float y = Random.Range(-canvasRect.sizeDelta.y / 2, canvasRect.sizeDelta.y / 2);
targetPosition = new Vector3(x, y, 0);
}
}
}

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