mirror of
https://github.com/codewriter-packages/Tri-Inspector.git
synced 2025-01-22 16:28:23 -05:00
81 lines
2.7 KiB
C#
81 lines
2.7 KiB
C#
using TriInspector;
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using TriInspector.Drawers;
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using TriInspector.Elements;
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using TriInspector.Utilities;
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using UnityEditor;
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using UnityEngine;
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using Object = UnityEngine.Object;
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[assembly: RegisterTriAttributeDrawer(typeof(InlineEditorDrawer), TriDrawerOrder.Drawer - 100,
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ApplyOnArrayElement = true)]
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namespace TriInspector.Drawers
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{
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public class InlineEditorDrawer : TriAttributeDrawer<InlineEditorAttribute>
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{
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public override TriExtensionInitializationResult Initialize(TriPropertyDefinition propertyDefinition)
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{
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if (!typeof(Object).IsAssignableFrom(propertyDefinition.FieldType))
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{
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return "[InlineEditor] valid only on Object fields";
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}
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return TriExtensionInitializationResult.Ok;
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}
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public override TriElement CreateElement(TriProperty property, TriElement next)
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{
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var element = new TriBoxGroupElement(new TriBoxGroupElement.Props
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{
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titleMode = TriBoxGroupElement.TitleMode.Hidden,
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});
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element.AddChild(new ObjectReferenceFoldoutDrawerElement(property));
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element.AddChild(new InlineEditorElement(property));
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return element;
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}
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private class ObjectReferenceFoldoutDrawerElement : TriElement
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{
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private readonly TriProperty _property;
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public ObjectReferenceFoldoutDrawerElement(TriProperty property)
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{
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_property = property;
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}
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public override float GetHeight(float width)
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{
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return EditorGUIUtility.singleLineHeight;
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}
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public override void OnGUI(Rect position)
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{
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var prefixRect = new Rect(position)
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{
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height = EditorGUIUtility.singleLineHeight,
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xMax = position.xMin + EditorGUIUtility.labelWidth,
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};
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var pickerRect = new Rect(position)
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{
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height = EditorGUIUtility.singleLineHeight,
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xMin = prefixRect.xMax,
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};
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TriEditorGUI.Foldout(prefixRect, _property);
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EditorGUI.BeginChangeCheck();
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var allowSceneObjects = _property.PropertyTree.TargetIsPersistent == false;
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var value = (Object) _property.Value;
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value = EditorGUI.ObjectField(pickerRect, GUIContent.none, value,
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_property.FieldType, allowSceneObjects);
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if (EditorGUI.EndChangeCheck())
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{
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_property.SetValue(value);
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}
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}
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}
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}
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} |