Tri-Inspector/Editor.Samples/Conditionals/Conditionals_HideInEditMode.cs
2022-08-03 11:38:52 +03:00

8 lines
149 B
C#

using TriInspector;
using UnityEngine;
public class Conditionals_HideInEditMode : ScriptableObject
{
[HideInEditMode]
public float val;
}