Tri-Inspector/Editor.Samples/Styling/Styling_HideLabelSample.cs

13 lines
239 B
C#

using TriInspector;
using UnityEngine;
public class Styling_HideLabelSample : ScriptableObject
{
[Title("Wide Vector")]
[HideLabel]
public Vector3 vector;
[Title("Wide String")]
[HideLabel]
public string str;
}