Tri-Inspector/Editor.Samples/Conditionals/Conditionals_EnableInPlayMode.cs
2022-08-03 11:38:52 +03:00

8 lines
153 B
C#

using TriInspector;
using UnityEngine;
public class Conditionals_EnableInPlayMode : ScriptableObject
{
[EnableInPlayMode]
public float val;
}