Tri-Inspector/Editor/Editors/MonoBehaviourEditor.cs

11 lines
242 B
C#

using UnityEditor;
using UnityEngine;
namespace TriInspector.Editors
{
[CanEditMultipleObjects]
[CustomEditor(typeof(MonoBehaviour), true, isFallback = true)]
internal sealed class MonoBehaviourEditor : TriEditor
{
}
}