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24 lines
517 B
C#
24 lines
517 B
C#
using UnityEngine;
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namespace TriInspector.Elements
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{
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public class TriLabelElement : TriElement
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{
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private readonly GUIContent _label;
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public TriLabelElement(string label)
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{
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_label = new GUIContent(label);
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}
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public override float GetHeight(float width)
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{
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return GUI.skin.label.CalcHeight(_label, width);
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}
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public override void OnGUI(Rect position)
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{
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GUI.Label(position, _label);
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}
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}
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} |