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12 lines
258 B
C#
12 lines
258 B
C#
using UnityEditor;
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namespace TriInspectorUnityInternalBridge
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{
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internal static class EditorProxy
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{
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public static void DoDrawDefaultInspector(SerializedObject obj)
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{
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Editor.DoDrawDefaultInspector(obj);
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}
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}
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} |