Tri-Inspector/Editor/Editors/MonoBehaviourEditor.cs
2022-05-04 09:41:56 +03:00

13 lines
267 B
C#

using UnityEditor;
using UnityEngine;
namespace TriInspector.Editors
{
#if TRI_INSPECTOR
[CanEditMultipleObjects]
[CustomEditor(typeof(MonoBehaviour), true, isFallback = true)]
internal sealed class MonoBehaviourEditor : TriEditor
{
}
#endif
}