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13 lines
275 B
C#
13 lines
275 B
C#
using UnityEditor;
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using UnityEngine;
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namespace TriInspector.Utilities
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{
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internal static class EditorGUIUtilityProxy
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{
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public static Texture2D GetHelpIcon(MessageType type)
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{
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return EditorGUIUtility.GetHelpIcon(type);
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}
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}
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} |