Tri-Inspector/Unity.InternalAPIEditorBridge.012/EditorGUIUtilityProxy.cs

13 lines
275 B
C#

using UnityEditor;
using UnityEngine;
namespace TriInspector.Utilities
{
internal static class EditorGUIUtilityProxy
{
public static Texture2D GetHelpIcon(MessageType type)
{
return EditorGUIUtility.GetHelpIcon(type);
}
}
}