Tri-Inspector/Editor/Editors/TriScriptableObjectEditor.cs
2023-05-11 09:59:24 +04:00

11 lines
274 B
C#

using UnityEditor;
using UnityEngine;
namespace TriInspector.Editors
{
[CanEditMultipleObjects]
[CustomEditor(typeof(ScriptableObject), editorForChildClasses: true, isFallback = true)]
internal sealed class TriScriptableObjectEditor : TriEditor
{
}
}