using UnityEditor; using UnityEngine; namespace TriInspector.Editor.Samples { internal static class SampleWindowStyles { public static readonly GUIStyle Padding; public static readonly GUIStyle BoxWithPadding; public static readonly GUIStyle HeaderDisplayNameLabel; static SampleWindowStyles() { Padding = new GUIStyle(GUI.skin.label) { padding = new RectOffset(5, 5, 5, 5), }; BoxWithPadding = new GUIStyle(TriEditorStyles.Box) { padding = new RectOffset(5, 5, 5, 5), }; HeaderDisplayNameLabel = new GUIStyle(EditorStyles.largeLabel) { fontStyle = FontStyle.Bold, fontSize = 17, margin = new RectOffset(5, 5, 5, 0), }; } } }