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https://github.com/codewriter-packages/Tri-Inspector.git
synced 2025-01-22 16:28:23 -05:00
Fix incorrect TextArea attribute rendering
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parent
a17cfcf39d
commit
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@ -26,6 +26,14 @@ using UnityEngine;
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namespace TriInspector.Drawers
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namespace TriInspector.Drawers
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{
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{
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public class StringDrawer : BuiltinDrawerBase<string>
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{
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protected override string OnValueGUI(Rect position, GUIContent label, string value)
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{
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return EditorGUI.TextField(position, label, value);
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}
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}
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public class BooleanDrawer : BuiltinDrawerBase<bool>
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public class BooleanDrawer : BuiltinDrawerBase<bool>
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{
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{
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protected override bool OnValueGUI(Rect position, GUIContent label, bool value)
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protected override bool OnValueGUI(Rect position, GUIContent label, bool value)
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@ -1,80 +0,0 @@
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using TriInspector;
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using TriInspector.Drawers;
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using UnityEditor;
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using UnityEngine;
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[assembly: RegisterTriValueDrawer(typeof(StringDrawer), TriDrawerOrder.Fallback)]
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namespace TriInspector.Drawers
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{
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public class StringDrawer : TriValueDrawer<string>
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{
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public override TriElement CreateElement(TriValue<string> value, TriElement next)
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{
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if (value.Property.TryGetSerializedProperty(out var serializedProperty))
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{
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return new StringSerializedPropertyDrawerElement(value.Property, serializedProperty);
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}
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return new StringDrawerElement(value);
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}
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private class StringDrawerElement : TriElement
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{
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private TriValue<string> _propertyValue;
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public StringDrawerElement(TriValue<string> propertyValue)
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{
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_propertyValue = propertyValue;
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}
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public override float GetHeight(float width)
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{
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return EditorGUIUtility.singleLineHeight;
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}
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public override void OnGUI(Rect position)
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{
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var value = _propertyValue.SmartValue;
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EditorGUI.BeginChangeCheck();
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value = EditorGUI.TextField(position, _propertyValue.Property.DisplayNameContent, value);
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if (EditorGUI.EndChangeCheck())
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{
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_propertyValue.SmartValue = value;
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}
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}
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}
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private class StringSerializedPropertyDrawerElement : TriElement
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{
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private readonly TriProperty _property;
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private readonly SerializedProperty _serializedProperty;
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public StringSerializedPropertyDrawerElement(TriProperty property, SerializedProperty serializedProperty)
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{
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_property = property;
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_serializedProperty = serializedProperty;
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}
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public override float GetHeight(float width)
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{
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return EditorGUIUtility.singleLineHeight;
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}
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public override void OnGUI(Rect position)
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{
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EditorGUI.BeginChangeCheck();
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EditorGUI.PropertyField(position, _serializedProperty, _property.DisplayNameContent);
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if (EditorGUI.EndChangeCheck())
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{
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_property.NotifyValueChanged();
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}
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}
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}
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}
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}
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@ -1,3 +0,0 @@
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fileFormatVersion: 2
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guid: 6e5a2105103347338b704022e9a860d4
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timeCreated: 1639316821
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9
Editor.Samples/Styling/Styling_TextArea.cs
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9
Editor.Samples/Styling/Styling_TextArea.cs
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@ -0,0 +1,9 @@
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using UnityEngine;
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public class Styling_TextArea : ScriptableObject
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{
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public string simpleText;
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[TextArea(10, 15)]
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public string textArea;
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}
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3
Editor.Samples/Styling/Styling_TextArea.cs.meta
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3
Editor.Samples/Styling/Styling_TextArea.cs.meta
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@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 902c15a04330446fb0a38fb0d5282470
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timeCreated: 1657887155
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