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Fix sometimes asset changes are lost
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@ -244,6 +244,8 @@ namespace TriInspector
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for (var targetIndex = 0; targetIndex < PropertyTree.TargetObjects.Length; targetIndex++)
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{
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SetValueRecursive(this, value, targetIndex);
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EditorUtility.SetDirty(PropertyTree.TargetObjects[targetIndex]);
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}
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// actualize
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