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Fix Tri-Inspector incorrectly rendered built-in types
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@ -5,7 +5,17 @@ using UnityEngine;
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namespace TriInspector
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{
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[CanEditMultipleObjects]
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[CustomEditor(typeof(Object), editorForChildClasses: true, isFallback = true)]
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[CustomEditor(typeof(MonoBehaviour), editorForChildClasses: true, isFallback = true)]
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internal sealed class TriMonoBehaviourEditor : TriEditor
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{
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}
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[CanEditMultipleObjects]
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[CustomEditor(typeof(ScriptableObject), editorForChildClasses: true, isFallback = true)]
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internal sealed class TriScriptableObjectEditor : TriEditor
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{
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}
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public class TriEditor : Editor
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{
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private TriPropertyTreeForSerializedObject _inspector;
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