20 lines
414 B
C#
20 lines
414 B
C#
using UnityEngine;
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using System.Collections;
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public class soundTest : MonoBehaviour {
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public AudioClip mClip;
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int playing = 0;
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// Use this for initialization
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void Start () {
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}
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// Update is called once per frame
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void Update () {
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if ((GameObject.Find ("Player").transform.position - transform.position).magnitude < 1.0) {
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AudioSource.PlayClipAtPoint (mClip, transform.position, 1.0f);
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}
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}
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}
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