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Updated the scripts and the character Movement

This commit is contained in:
Valtorix5 2016-01-31 16:07:17 -05:00
parent a9b06b8e7e
commit eb53e8442a
5 changed files with 11 additions and 13 deletions

View File

@ -62,7 +62,7 @@ public class CharacterMovement : MonoBehaviour {
// transform.eulerAngles = new Vector2(0, 180); // transform.eulerAngles = new Vector2(0, 180);
//} //}
if (Input.GetKeyDown(KeyCode.E)) if (Input.GetKeyDown(KeyCode.Q))
{ {
powerTeleport(); powerTeleport();
} }
@ -76,7 +76,7 @@ public class CharacterMovement : MonoBehaviour {
canPass = true; canPass = true;
} }
if (Input.GetKeyDown(KeyCode.Q)) if (Input.GetKeyDown(KeyCode.E))
{ {
if(SceneManager.GetActiveScene().name == "GMLevel1") if(SceneManager.GetActiveScene().name == "GMLevel1")
{ {

View File

@ -35,6 +35,9 @@ namespace UnityStandardAssets._2D
private void FixedUpdate() private void FixedUpdate()
{ {
if (!canMove)
return;
// Read the inputs. // Read the inputs.
bool crouch = Input.GetKey(KeyCode.LeftControl); bool crouch = Input.GetKey(KeyCode.LeftControl);
float h = CrossPlatformInputManager.GetAxis("Horizontal"); float h = CrossPlatformInputManager.GetAxis("Horizontal");

View File

@ -1,22 +1,14 @@
Hey There! (Press K to continue) Hey There! (Press K to continue)
......
Not much of a talker anymore huh? Not much of a talker anymore huh?
......
Doesn't surprise me. Not after all that you've been through. Doesn't surprise me. Not after all that you've been through.
......
Don't recognize me? It's been the same thing every year... Don't recognize me? It's been the same thing every year...
......
We've always tried to change the ritual...the ritual is not fair. We've always tried to change the ritual...the ritual is not fair.
......
Not fair to me....nor any of us....for we are all the same. Not fair to me....nor any of us....for we are all the same.
......
(Press J to learn more) (Press J to learn more)
Still around huh? Well don't worry, we will fight back this time. Still around huh? Well don't worry, we will fight back this time.
......
I'll help you out as long as you carry me along with you... I'll help you out as long as you carry me along with you...
......
Time has not been in my favor....I feel that I don't have long. Time has not been in my favor....I feel that I don't have long.
......
Get ready up ahead...there are many Platforms that you must jump Get ready up ahead...there are many Platforms that you must jump
over to succeed. But be warned, the farther in you go, the worst the system gets.(Press 'SPACE' to jump on each Platform) over to succeed. But be warned, the farther in you go, the worst the system gets.(Press 'SPACE' to jump on each Platform)

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@ -4,3 +4,5 @@ Whew! I honestly thought that we weren't going to make it through
Sorry about that, that's something new. Anyways...be carefull Sorry about that, that's something new. Anyways...be carefull
up ahead, there are multiple different platforms that the System up ahead, there are multiple different platforms that the System
thinks they can just spawn on us. Just remember t* &^%# #@10. thinks they can just spawn on us. Just remember t* &^%# #@10.

View File

@ -3,4 +3,5 @@ Hey! Be careful up ahead! The Platforms can kindof be glitchy
Some of the platforms tend to glitch in and out of existance so Some of the platforms tend to glitch in and out of existance so
be sure to time your jumps right! You can also change the MUSIC be sure to time your jumps right! You can also change the MUSIC
by pressing the '-' and the '+' from the top row. by pressing the '-' and the '+' from the top row.