diff --git a/Assets/Resources/Scenes/TestScene.unity b/Assets/Resources/Scenes/TestScene.unity index 66906a5..f56c580 100644 Binary files a/Assets/Resources/Scenes/TestScene.unity and b/Assets/Resources/Scenes/TestScene.unity differ diff --git a/Assets/Resources/Scripts/Character.cs b/Assets/Resources/Scripts/Character.cs new file mode 100644 index 0000000..625c457 --- /dev/null +++ b/Assets/Resources/Scripts/Character.cs @@ -0,0 +1,15 @@ +using UnityEngine; +using System.Collections; + +public class Character : MonoBehaviour { + + // Use this for initialization + void Start () { + + } + + // Update is called once per frame + void Update () { + + } +} diff --git a/Assets/Resources/Scripts/Character.cs.meta b/Assets/Resources/Scripts/Character.cs.meta new file mode 100644 index 0000000..39fd4c8 --- /dev/null +++ b/Assets/Resources/Scripts/Character.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 04615787dccc1d642a748a80392b5b82 +timeCreated: 1454120443 +licenseType: Free +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Scripts/GameManager.cs b/Assets/Resources/Scripts/GameManager.cs new file mode 100644 index 0000000..fafc443 --- /dev/null +++ b/Assets/Resources/Scripts/GameManager.cs @@ -0,0 +1,15 @@ +using UnityEngine; +using System.Collections; + +public class GameManager : MonoBehaviour { + + + void Start () { + + } + + // Update is called once per frame + void Update () { + + } +} diff --git a/Assets/Resources/Scripts/GameManager.cs.meta b/Assets/Resources/Scripts/GameManager.cs.meta new file mode 100644 index 0000000..031928c --- /dev/null +++ b/Assets/Resources/Scripts/GameManager.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: a9f83bb10cb22ff4d98a2ce12f695f16 +timeCreated: 1454121212 +licenseType: Free +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Scripts/PlayerCharacter.cs b/Assets/Resources/Scripts/PlayerCharacter.cs new file mode 100644 index 0000000..683a54e --- /dev/null +++ b/Assets/Resources/Scripts/PlayerCharacter.cs @@ -0,0 +1,15 @@ +using UnityEngine; +using System.Collections; + +public class PlayerCharacter : MonoBehaviour { + + // Use this for initialization + void Start () { + + } + + // Update is called once per frame + void Update () { + + } +} diff --git a/Assets/Resources/Scripts/PlayerCharacter.cs.meta b/Assets/Resources/Scripts/PlayerCharacter.cs.meta new file mode 100644 index 0000000..492c354 --- /dev/null +++ b/Assets/Resources/Scripts/PlayerCharacter.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 0f706b0d72aa58641b482aeb96fbdfe8 +timeCreated: 1454120463 +licenseType: Free +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Scripts/Utilities.cs b/Assets/Resources/Scripts/Utilities.cs new file mode 100644 index 0000000..a29fcc0 --- /dev/null +++ b/Assets/Resources/Scripts/Utilities.cs @@ -0,0 +1,18 @@ +using UnityEngine; +using System.Collections; + +namespace Game_Utils +{ + public interface ISceneObject + { + // Called by the GameBrain on scene switch. + void Initialize(); + // Called by the GameBrain's Update function. + void ObjectUpdate(); + } + public static class Utilities + { + + } +} + diff --git a/Assets/Resources/Scripts/Utilities.cs.meta b/Assets/Resources/Scripts/Utilities.cs.meta new file mode 100644 index 0000000..52ec482 --- /dev/null +++ b/Assets/Resources/Scripts/Utilities.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: cba653c7df71b3141bd84232c2d61186 +timeCreated: 1454120355 +licenseType: Free +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectSettings/GraphicsSettings.asset b/ProjectSettings/GraphicsSettings.asset index 7c0ac3c..c5dd1f2 100644 Binary files a/ProjectSettings/GraphicsSettings.asset and b/ProjectSettings/GraphicsSettings.asset differ diff --git a/ProjectSettings/Physics2DSettings.asset b/ProjectSettings/Physics2DSettings.asset index 922cb1e..041e3d8 100644 Binary files a/ProjectSettings/Physics2DSettings.asset and b/ProjectSettings/Physics2DSettings.asset differ diff --git a/ProjectSettings/TagManager.asset b/ProjectSettings/TagManager.asset index ad3b22f..f4cdfd4 100644 Binary files a/ProjectSettings/TagManager.asset and b/ProjectSettings/TagManager.asset differ