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Add: Sample LabelText for list fields
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@ -1085,6 +1085,12 @@ MonoBehaviour:
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foo: 0
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foo: 0
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bar: {x: 0, y: 0, z: 0}
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bar: {x: 0, y: 0, z: 0}
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baz: {fileID: 0}
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baz: {fileID: 0}
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fooList:
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- 0
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barList:
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- {x: 0, y: 0, z: 0}
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bazList:
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- {fileID: 0}
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--- !u!1 &801201066
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--- !u!1 &801201066
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -1,3 +1,4 @@
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine;
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using Alchemy.Inspector;
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using Alchemy.Inspector;
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@ -8,5 +9,9 @@ namespace Alchemy.Samples
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[LabelText("FOO!")] public float foo;
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[LabelText("FOO!")] public float foo;
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[LabelText("BAR!")] public Vector3 bar;
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[LabelText("BAR!")] public Vector3 bar;
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[LabelText("BAZ!")] public GameObject baz;
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[LabelText("BAZ!")] public GameObject baz;
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[LabelText("FOO LIST!")] public List<float> fooList;
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[LabelText("BAR LIST!")] public List<Vector3> barList;
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[LabelText("BAZ LIST!")] public List<GameObject> bazList;
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}
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}
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}
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}
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