fixed object active statuses

This commit is contained in:
Abraham Blain 2023-07-25 12:11:53 -04:00
parent f7b1af0686
commit a650a167db

View File

@ -15,7 +15,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!4 &8760413228547238992
Transform:
m_ObjectHideFlags: 0
@ -187,7 +187,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!224 &5406916776953705393
RectTransform:
m_ObjectHideFlags: 0
@ -561,7 +561,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!224 &2578444913239673792
RectTransform:
m_ObjectHideFlags: 0
@ -922,7 +922,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!224 &8740223567327763973
RectTransform:
m_ObjectHideFlags: 0