mirror of
https://udrimavric.com/MAVRIC/Stratasys-Fortus-450mc.git
synced 2025-01-22 07:09:08 -05:00
Merge pull request #1 from LlamaWithOwl/netcode-update
Netcode-AR Merge Update
This commit is contained in:
commit
3dae847ca9
6
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[submodule "Packages/MAVRIC.Logging"]
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path = Packages/MAVRIC.Logging
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url = https://github.com/LlamaWithOwl/MAVRIC.Logging.git
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[submodule "Packages/MAVRIC.XR.ARFoundation"]
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path = Packages/MAVRIC.XR.ARFoundation
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url = https://github.com/LlamaWithOwl/MAVRIC.XR.ARFoundation.git
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1505
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7
Assets/Scenes/testnetcodeclient.unity.meta
Normal file
7
Assets/Scenes/testnetcodeclient.unity.meta
Normal file
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8
Assets/Scripts/NetCode.meta
Normal file
8
Assets/Scripts/NetCode.meta
Normal file
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87
Assets/Scripts/NetCode/NetCodeModeSelect.cs
Normal file
87
Assets/Scripts/NetCode/NetCodeModeSelect.cs
Normal file
@ -0,0 +1,87 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Net;
|
||||
using System.Net.Sockets;
|
||||
using TMPro;
|
||||
using Unity.Netcode;
|
||||
using Unity.Netcode.Transports.UTP;
|
||||
using UnityEngine;
|
||||
|
||||
namespace NetCode
|
||||
{
|
||||
public class NetCodeModeSelect : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private GameObject editorObject, arObject, menuCanvasObject,connectingObject;
|
||||
|
||||
[SerializeField] private NetworkManager networkManager;
|
||||
[SerializeField] private UnityTransport unityTransport;
|
||||
|
||||
[SerializeField] private TextMeshProUGUI deviceIPText,devicePortText;
|
||||
|
||||
[SerializeField] private TMP_InputField serverIPField, serverPortField;
|
||||
|
||||
[SerializeField] private float connectionWaitSeconds = 1.0f;
|
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|
||||
private void Start()
|
||||
{
|
||||
if (networkManager == null)
|
||||
{
|
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networkManager = FindObjectOfType<NetworkManager>();
|
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}
|
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|
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if (unityTransport == null)
|
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{
|
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unityTransport = FindObjectOfType<UnityTransport>();
|
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}
|
||||
|
||||
var host = Dns.GetHostEntry(Dns.GetHostName());
|
||||
foreach (var ip in host.AddressList)
|
||||
{
|
||||
if (ip.AddressFamily == AddressFamily.InterNetwork)
|
||||
{
|
||||
deviceIPText.text = ip.ToString();
|
||||
}
|
||||
}
|
||||
devicePortText.text = unityTransport.ConnectionData.Port.ToString();
|
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}
|
||||
|
||||
public void SelectEditor()
|
||||
{
|
||||
if (networkManager.IsServer) return;
|
||||
if (networkManager.IsClient) return;
|
||||
|
||||
unityTransport.ConnectionData.Address = deviceIPText.text;
|
||||
|
||||
menuCanvasObject.SetActive(false);
|
||||
editorObject.SetActive(true);
|
||||
networkManager.StartServer();
|
||||
}
|
||||
|
||||
public void SelectAR()
|
||||
{
|
||||
if (networkManager.IsServer) return;
|
||||
if (networkManager.IsClient) return;
|
||||
connectingObject.SetActive(true);
|
||||
|
||||
unityTransport.ConnectionData.Address = serverIPField.text;
|
||||
bool portIsInt = int.TryParse(serverPortField.text, out int portNum);
|
||||
|
||||
if (!portIsInt) return;
|
||||
|
||||
unityTransport.ConnectionData.Port = (ushort)portNum;
|
||||
|
||||
networkManager.StartClient();
|
||||
|
||||
StartCoroutine(WaitForConnection());
|
||||
|
||||
IEnumerator WaitForConnection()
|
||||
{
|
||||
yield return new WaitForSeconds(connectionWaitSeconds);
|
||||
connectingObject.SetActive(false);
|
||||
if (!networkManager.IsConnectedClient) yield break;
|
||||
menuCanvasObject.SetActive(false);
|
||||
arObject.SetActive(true);
|
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}
|
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}
|
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}
|
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}
|
11
Assets/Scripts/NetCode/NetCodeModeSelect.cs.meta
Normal file
11
Assets/Scripts/NetCode/NetCodeModeSelect.cs.meta
Normal file
@ -0,0 +1,11 @@
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41
Assets/Scripts/NetCode/NetCodeSpawner.cs
Normal file
41
Assets/Scripts/NetCode/NetCodeSpawner.cs
Normal file
@ -0,0 +1,41 @@
|
||||
using System.Collections.Generic;
|
||||
using Unity.Netcode;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace NetCode
|
||||
{
|
||||
public class NetCodeSpawner : MonoBehaviour
|
||||
{
|
||||
public NetworkManager networkManager;
|
||||
public List<Button> buttons = new List<Button>();
|
||||
public NetworkedParent networkedParent;
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
networkManager.OnServerStarted += ServerStarted;
|
||||
}
|
||||
|
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private void OnDisable()
|
||||
{
|
||||
networkManager.OnServerStarted -= ServerStarted;
|
||||
}
|
||||
|
||||
public void ServerStarted()
|
||||
{
|
||||
foreach (var button in buttons)
|
||||
{
|
||||
button.gameObject.SetActive(true);
|
||||
}
|
||||
}
|
||||
|
||||
public void Toggle(int index)
|
||||
{
|
||||
if (networkManager.ConnectedClients.Count == 0) return;
|
||||
if (networkedParent == null) return;
|
||||
|
||||
networkedParent.Toggle(index);
|
||||
}
|
||||
|
||||
}
|
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}
|
11
Assets/Scripts/NetCode/NetCodeSpawner.cs.meta
Normal file
11
Assets/Scripts/NetCode/NetCodeSpawner.cs.meta
Normal file
@ -0,0 +1,11 @@
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34
Assets/Scripts/NetCode/NetworkedParent.cs
Normal file
34
Assets/Scripts/NetCode/NetworkedParent.cs
Normal file
@ -0,0 +1,34 @@
|
||||
using System.Collections.Generic;
|
||||
using Unity.Netcode;
|
||||
using UnityEngine;
|
||||
|
||||
namespace NetCode
|
||||
{
|
||||
public class NetworkedParent : NetworkBehaviour
|
||||
{
|
||||
[SerializeField] private List<MeshRenderer> childMeshRenderers = new List<MeshRenderer>();
|
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private int childCount;
|
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private void Start()
|
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{
|
||||
FindObjectOfType<NetCodeSpawner>().networkedParent = this;
|
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childCount = childMeshRenderers.Count;
|
||||
}
|
||||
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public void Toggle(int index)
|
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{
|
||||
if (childCount < index) return;
|
||||
MeshRenderer child = childMeshRenderers[index];
|
||||
child.enabled = !child.enabled;
|
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ToggleClientRpc(index);
|
||||
}
|
||||
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[ClientRpc]
|
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public void ToggleClientRpc(int index)
|
||||
{
|
||||
if (childCount < index) return;
|
||||
MeshRenderer child = childMeshRenderers[index];
|
||||
child.enabled = !child.enabled;
|
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}
|
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}
|
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}
|
11
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8
Assets/Scripts/XR.meta
Normal file
8
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Assets/Scripts/XR/ReferenceImageLibrary.asset
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52
Assets/Scripts/XR/UpdateXROrigin.cs
Normal file
52
Assets/Scripts/XR/UpdateXROrigin.cs
Normal file
@ -0,0 +1,52 @@
|
||||
using MAVRIC.XR.ARFoundation.Extensions;
|
||||
using Unity.XR.CoreUtils;
|
||||
using UnityEngine;
|
||||
using UnityEngine.XR.ARFoundation;
|
||||
|
||||
namespace XR
|
||||
{
|
||||
/// <summary>
|
||||
/// This class will update the XROrigin transform pose (position & rotation) to match an AR Tracked Image
|
||||
/// This is just one way of updating the XROrigin's pose, anything that would give a position and rotation could be used
|
||||
/// </summary>
|
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public class UpdateXROrigin : MonoBehaviour
|
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{
|
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// Due to XR stuff being in "Session space", this just gives us an easy Unity World Space anchor point to use
|
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// Essentially it is just an empty GameObject with it's Transform Zeroed out
|
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[SerializeField] private Transform worldOrigin;
|
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|
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[SerializeField] private XROrigin xrOrigin;
|
||||
[SerializeField] private ARTrackedImageManager arTrackedImageManager;
|
||||
|
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private void OnEnable()
|
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{
|
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arTrackedImageManager.trackedImagesChanged += OnTrackedImagesChanged;
|
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}
|
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|
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private void OnDisable()
|
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{
|
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arTrackedImageManager.trackedImagesChanged -= OnTrackedImagesChanged;
|
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}
|
||||
|
||||
/// <summary>
|
||||
/// This code is saying:
|
||||
/// I want the worldOrigin transform to appear as if it is located at the trackedImage position/rotation by adjusting the AR camera's transform to compensate (worldOrigin.transform is not modified).
|
||||
/// </summary>
|
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/// <param name="eventArgs"></param>
|
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private void OnTrackedImagesChanged(ARTrackedImagesChangedEventArgs eventArgs)
|
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{
|
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if (worldOrigin is null) return;
|
||||
if (xrOrigin is null) return;
|
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|
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if(eventArgs.updated.Count > 0)
|
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{
|
||||
ARTrackedImage trackedImage = eventArgs.updated[0];
|
||||
|
||||
xrOrigin.MakeContentAppearAt(
|
||||
worldOrigin,
|
||||
trackedImage.transform.position,
|
||||
worldOrigin.localRotation); // or trackedImage.transform.localRotation...I had some interesting behavior when using the trackedImage
|
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}
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Scripts/XR/UpdateXROrigin.cs.meta
Normal file
11
Assets/Scripts/XR/UpdateXROrigin.cs.meta
Normal file
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Assets/Scripts/npl.asset
Normal file
21
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Normal file
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1
Packages/MAVRIC.Logging
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1
Packages/MAVRIC.Logging
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@ -0,0 +1 @@
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Subproject commit c4e9c2ac178d1ceddd6288e9111c323ec7f74e1e
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1
Packages/MAVRIC.XR.ARFoundation
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1
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Loading…
Reference in New Issue
Block a user