added network transform to ar content

This commit is contained in:
Abraham Blain 2023-07-27 13:34:50 -04:00
parent a49084a072
commit 104e6468f5

View File

@ -93,6 +93,7 @@ GameObject:
m_Component:
- component: {fileID: 5832520631127222786}
- component: {fileID: 1840610342772348991}
- component: {fileID: 8101655384619308186}
m_Layer: 0
m_Name: ArrowAR
m_TagString: Untagged
@ -133,6 +134,36 @@ MonoBehaviour:
serializedVersion: 2
m_Bits: 64
facingBehaviour: 0
--- !u!114 &8101655384619308186
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4283365415450091389}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e96cb6065543e43c4a752faaa1468eb1, type: 3}
m_Name:
m_EditorClassIdentifier:
SyncPositionX: 1
SyncPositionY: 1
SyncPositionZ: 1
SyncRotAngleX: 1
SyncRotAngleY: 1
SyncRotAngleZ: 1
SyncScaleX: 1
SyncScaleY: 1
SyncScaleZ: 1
PositionThreshold: 0.001
RotAngleThreshold: 0.01
ScaleThreshold: 0.01
UseQuaternionSynchronization: 0
UseQuaternionCompression: 0
UseHalfFloatPrecision: 0
InLocalSpace: 1
Interpolate: 1
SlerpPosition: 0
--- !u!1 &7897671041226509399
GameObject:
m_ObjectHideFlags: 0