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https://udrimavric.com/MAVRIC/Stratasys-450mc-VR.git
synced 2025-01-26 17:21:49 -05:00
53 lines
1.4 KiB
C#
53 lines
1.4 KiB
C#
using System.Collections;
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using TMPro;
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using UnityEngine;
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using UnityEngine.Events;
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using UnityEngine.XR.Interaction.Toolkit;
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namespace Interactions
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{
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public class XRScroll : MonoBehaviour
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{
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private bool isHovering;
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[SerializeField] private Vector3 scrollAxis = Vector3.up;
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[SerializeField] private float scrollScale = 1000;
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public UnityEvent<float> scrollUpdated;
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public void OnSelected(SelectEnterEventArgs args)
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{
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StartCoroutine(Hovering(args.interactorObject.transform));
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}
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private IEnumerator Hovering(Transform mover)
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{
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if (isHovering) yield break;
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isHovering = true;
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Vector3 previousPos = mover.position;
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while (isHovering)
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{
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yield return null;
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Vector3 currentPos = mover.position;
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//Calculate the difference in position only along one axis
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Vector3 diff = (previousPos - currentPos);
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diff = new Vector3(diff.x * scrollAxis.x, diff.y * scrollAxis.y, diff.z * scrollAxis.z);
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float diffTotal = (diff.x + diff.y + diff.z) * scrollScale;
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previousPos = currentPos;
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scrollUpdated?.Invoke(diffTotal);
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}
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}
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public void OnUnSelected(SelectExitEventArgs args)
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{
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isHovering = false;
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}
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}
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}
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