using UnityEngine; using UnityEngine.Video; namespace SO { [CreateAssetMenu(menuName = "Definitions/StepSO")] public class StepSO : ScriptableObject { [SerializeField] private string stepName; [SerializeField] private string description; [SerializeField] private Texture document; [SerializeField] private AnimationClip animationClip; [SerializeField] private AnimationClip guideClip; [SerializeField] private VideoClip video; public string StepName => stepName; public string Description => description; public Texture Document => document; public AnimationClip Animation => animationClip; public AnimationClip GuideClip => guideClip; public VideoClip Video => video; } }