using System; using System.Collections.Generic; using System.Linq; using Unity.XR.CoreUtils.Editor; using UnityEditor.PackageManager; using UnityEditor.PackageManager.Requests; using UnityEditor.PackageManager.UI; using UnityEngine; namespace UnityEditor.XR.Interaction.Toolkit.Samples.Hands { /// /// Unity Editor class which registers Project Validation rules for the Hands Interaction Demo sample, /// checking that other required samples and packages are installed. /// static class HandsInteractionSampleProjectValidation { const string k_SampleDisplayName = "Hands Interaction Demo"; const string k_Category = "XR Interaction Toolkit"; const string k_StarterAssetsSampleName = "Starter Assets"; const string k_HandVisualizerSampleName = "HandVisualizer"; const string k_ProjectValidationSettingsPath = "Project/XR Plug-in Management/Project Validation"; const string k_HandsPackageName = "com.unity.xr.hands"; const string k_XRIPackageName = "com.unity.xr.interaction.toolkit"; const string k_ShaderGraphPackageName = "com.unity.shadergraph"; static readonly PackageVersion s_MinimumPackageVersion = new PackageVersion("1.2.1"); static readonly PackageVersion s_RecommendedPackageVersion = new PackageVersion("1.3.0"); static readonly BuildTargetGroup[] s_BuildTargetGroups = ((BuildTargetGroup[])Enum.GetValues(typeof(BuildTargetGroup))).Distinct().ToArray(); static readonly List s_BuildValidationRules = new List { new BuildValidationRule { IsRuleEnabled = () => s_HandsPackageAddRequest == null || s_HandsPackageAddRequest.IsCompleted, Message = $"[{k_SampleDisplayName}] XR Hands ({k_HandsPackageName}) package must be installed or updated to use this sample.", Category = k_Category, CheckPredicate = () => PackageVersionUtility.GetPackageVersion(k_HandsPackageName) >= s_MinimumPackageVersion, FixIt = () => { if (s_HandsPackageAddRequest == null || s_HandsPackageAddRequest.IsCompleted) InstallOrUpdateHands(); }, FixItAutomatic = true, Error = true, }, new BuildValidationRule { IsRuleEnabled = () => s_HandsPackageAddRequest == null || s_HandsPackageAddRequest.IsCompleted, Message = $"[{k_SampleDisplayName}] XR Hands ({k_HandsPackageName}) package must be at version {s_RecommendedPackageVersion} or higher to use the latest sample features.", Category = k_Category, CheckPredicate = () => PackageVersionUtility.GetPackageVersion(k_HandsPackageName) >= s_RecommendedPackageVersion, FixIt = () => { if (s_HandsPackageAddRequest == null || s_HandsPackageAddRequest.IsCompleted) InstallOrUpdateHands(); }, FixItAutomatic = true, Error = false, }, new BuildValidationRule { IsRuleEnabled = () => PackageVersionUtility.GetPackageVersion(k_HandsPackageName) >= s_MinimumPackageVersion, Message = $"[{k_SampleDisplayName}] {k_HandVisualizerSampleName} sample from XR Hands ({k_HandsPackageName}) package must be imported or updated to use this sample.", Category = k_Category, CheckPredicate = () => TryFindSample(k_HandsPackageName, string.Empty, k_HandVisualizerSampleName, out var sample) && sample.isImported, FixIt = () => { if (TryFindSample(k_HandsPackageName, string.Empty, k_HandVisualizerSampleName, out var sample)) { sample.Import(Sample.ImportOptions.OverridePreviousImports); } }, FixItAutomatic = true, Error = true, }, new BuildValidationRule { Message = $"[{k_SampleDisplayName}] {k_StarterAssetsSampleName} sample from XR Interaction Toolkit ({k_XRIPackageName}) package must be imported or updated to use this sample.", Category = k_Category, CheckPredicate = () => TryFindSample(k_XRIPackageName, string.Empty, k_StarterAssetsSampleName, out var sample) && sample.isImported, FixIt = () => { if (TryFindSample(k_XRIPackageName, string.Empty, k_StarterAssetsSampleName, out var sample)) { sample.Import(Sample.ImportOptions.OverridePreviousImports); } }, FixItAutomatic = true, Error = true, }, new BuildValidationRule { IsRuleEnabled = () => s_ShaderGraphPackageAddRequest == null || s_ShaderGraphPackageAddRequest.IsCompleted, Message = $"[{k_SampleDisplayName}] Shader Graph ({k_ShaderGraphPackageName}) package must be installed for materials used in this sample.", Category = k_Category, CheckPredicate = () => PackageVersionUtility.IsPackageInstalled(k_ShaderGraphPackageName), FixIt = () => { s_ShaderGraphPackageAddRequest = Client.Add(k_ShaderGraphPackageName); if (s_ShaderGraphPackageAddRequest.Error != null) { Debug.LogError($"Package installation error: {s_ShaderGraphPackageAddRequest.Error}: {s_ShaderGraphPackageAddRequest.Error.message}"); } }, FixItAutomatic = true, Error = false, }, }; static AddRequest s_HandsPackageAddRequest; static AddRequest s_ShaderGraphPackageAddRequest; [InitializeOnLoadMethod] static void RegisterProjectValidationRules() { foreach (var buildTargetGroup in s_BuildTargetGroups) { BuildValidator.AddRules(buildTargetGroup, s_BuildValidationRules); } // Delay evaluating conditions for issues to give time for Package Manager and UPM cache to fully initialize. EditorApplication.delayCall += ShowWindowIfIssuesExist; } static void ShowWindowIfIssuesExist() { foreach (var validation in s_BuildValidationRules) { if (validation.CheckPredicate == null || !validation.CheckPredicate.Invoke()) { ShowWindow(); return; } } } internal static void ShowWindow() { // Delay opening the window since sometimes other settings in the player settings provider redirect to the // project validation window causing serialized objects to be nullified. EditorApplication.delayCall += () => { SettingsService.OpenProjectSettings(k_ProjectValidationSettingsPath); }; } static bool TryFindSample(string packageName, string packageVersion, string sampleDisplayName, out Sample sample) { sample = default; if (!PackageVersionUtility.IsPackageInstalled(packageName)) return false; IEnumerable packageSamples; try { packageSamples = Sample.FindByPackage(packageName, packageVersion); } catch (Exception e) { Debug.LogError($"Couldn't find samples of the {ToString(packageName, packageVersion)} package; aborting project validation rule. Exception: {e}"); return false; } if (packageSamples == null) { Debug.LogWarning($"Couldn't find samples of the {ToString(packageName, packageVersion)} package; aborting project validation rule."); return false; } foreach (var packageSample in packageSamples) { if (packageSample.displayName == sampleDisplayName) { sample = packageSample; return true; } } Debug.LogWarning($"Couldn't find {sampleDisplayName} sample in the {ToString(packageName, packageVersion)} package; aborting project validation rule."); return false; } static string ToString(string packageName, string packageVersion) { return string.IsNullOrEmpty(packageVersion) ? packageName : $"{packageName}@{packageVersion}"; } static void InstallOrUpdateHands() { // Set a 3-second timeout for request to avoid editor lockup var currentTime = DateTime.Now; var endTime = currentTime + TimeSpan.FromSeconds(3); var request = Client.Search(k_HandsPackageName); if (request.Status == StatusCode.InProgress) { Debug.Log($"Searching for ({k_HandsPackageName}) in Unity Package Registry."); while (request.Status == StatusCode.InProgress && currentTime < endTime) currentTime = DateTime.Now; } var addRequest = k_HandsPackageName; if (request.Status == StatusCode.Success && request.Result.Length > 0) { var versions = request.Result[0].versions; var verifiedVersion = new PackageVersion(versions.recommended); var latestCompatible = new PackageVersion(versions.latestCompatible); if (verifiedVersion < s_RecommendedPackageVersion && s_RecommendedPackageVersion <= latestCompatible) addRequest = $"{k_HandsPackageName}@{s_RecommendedPackageVersion}"; } s_HandsPackageAddRequest = Client.Add(addRequest); if (s_HandsPackageAddRequest.Error != null) { Debug.LogError($"Package installation error: {s_HandsPackageAddRequest.Error}: {s_HandsPackageAddRequest.Error.message}"); } } } }